Searched refs:shader_denorm_flush_to_zero_float16 (Results 1 – 2 of 2) sorted by relevance
8752 shader_denorm_flush_to_zero_float16 => {8757 ffi_name: shader_denorm_flush_to_zero_float16,
23996 pub shader_denorm_flush_to_zero_float16: Bool32, field24019 shader_denorm_flush_to_zero_float16: Bool32::default(), in default()24108 pub fn shader_denorm_flush_to_zero_float16( in shader_denorm_flush_to_zero_float16() method24110 shader_denorm_flush_to_zero_float16: bool, in shader_denorm_flush_to_zero_float16()24112 self.inner.shader_denorm_flush_to_zero_float16 = shader_denorm_flush_to_zero_float16.into(); in shader_denorm_flush_to_zero_float16()39818 pub shader_denorm_flush_to_zero_float16: Bool32, field39906 &self.shader_denorm_flush_to_zero_float16, in fmt()40078 shader_denorm_flush_to_zero_float16: Bool32::default(), in default()40214 pub fn shader_denorm_flush_to_zero_float16( in shader_denorm_flush_to_zero_float16() method40216 shader_denorm_flush_to_zero_float16: bool, in shader_denorm_flush_to_zero_float16()[all …]