Searched refs:shaderstring (Results 1 – 1 of 1) sorted by relevance
246 vk::ProgramBinary* shadercacheLoad (const std::string& shaderstring, const char* shaderCacheFilenam… in shadercacheLoad() argument248 deUint32 hash = shadercacheHash(shaderstring.c_str()); in shadercacheLoad()285 diff = shaderstring != std::string(source); in shadercacheLoad()308 void shadercacheSave (const vk::ProgramBinary* binary, const std::string& shaderstring, const char*… in shadercacheSave() argument312 deUint32 hash = shadercacheHash(shaderstring.c_str()); in shadercacheSave()351 diff = shaderstring != std::string(source); in shadercacheSave()379 chunksize = 4 + 4 + 4 + 4 + length + 4 + (deUint32)shaderstring.length(); in shadercacheSave()385 length = (deUint32)shaderstring.length(); in shadercacheSave()387 fwrite(shaderstring.c_str(), 1, length, file); in shadercacheSave()395 void getCompileEnvironment (std::string& shaderstring) in getCompileEnvironment() argument[all …]