Searched refs:shouldUniformBlockUseStructuredBuffer (Results 1 – 6 of 6) sorted by relevance
26 bool shouldUniformBlockUseStructuredBuffer(const std::string &uniformBlockName) const;
285 bool TranslatorHLSL::shouldUniformBlockUseStructuredBuffer( in shouldUniformBlockUseStructuredBuffer() function in sh::TranslatorHLSL
672 return translator->shouldUniformBlockUseStructuredBuffer(uniformBlockName); in ShouldUniformBlockUseStructuredBuffer()
68 bool shouldUniformBlockUseStructuredBuffer(const std::string &blockName) const;
216 bool ShaderD3D::shouldUniformBlockUseStructuredBuffer(const std::string &blockName) const in shouldUniformBlockUseStructuredBuffer() function in rx::ShaderD3D
2271 shadersD3D[shaderType]->shouldUniformBlockUseStructuredBuffer( in initializeUniformBlocks()