Searched refs:srcFormatInfo (Results 1 – 3 of 3) sorted by relevance
/external/angle/src/libANGLE/ |
D | validationES.cpp | 3468 bool ValidateCopyCompressedFormatCompatible(const InternalFormat &srcFormatInfo, in ValidateCopyCompressedFormatCompatible() argument 3473 ASSERT(srcFormatInfo.internalFormat != dstFormatInfo.internalFormat); in ValidateCopyCompressedFormatCompatible() 3475 const GLenum srcFormat = srcFormatInfo.internalFormat; in ValidateCopyCompressedFormatCompatible() 3506 if (srcFormatInfo.colorEncoding == dstFormatInfo.colorEncoding) in ValidateCopyCompressedFormatCompatible() 3511 const GLenum linearFormat = (srcFormatInfo.colorEncoding == GL_LINEAR) ? srcFormat : dstFormat; in ValidateCopyCompressedFormatCompatible() 3513 (srcFormatInfo.colorEncoding != GL_LINEAR) ? srcFormat : dstFormat; in ValidateCopyCompressedFormatCompatible() 3588 bool ValidateCopyFormatCompatible(const InternalFormat &srcFormatInfo, in ValidateCopyFormatCompatible() argument 3592 if (srcFormatInfo.internalFormat == dstFormatInfo.internalFormat) in ValidateCopyFormatCompatible() 3597 if (srcFormatInfo.compressed != dstFormatInfo.compressed) in ValidateCopyFormatCompatible() 3599 GLenum uncompressedFormat = (!srcFormatInfo.compressed) ? srcFormatInfo.internalFormat in ValidateCopyFormatCompatible() [all …]
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/external/angle/src/libANGLE/renderer/d3d/d3d11/ |
D | Renderer11.cpp | 3702 const auto &srcFormatInfo = in blitRenderbufferRect() local 3712 (srcFormatInfo.redBits > 0) && (destFormatInfo.redBits == 0) && (nativeFormat.redBits > 0); in blitRenderbufferRect() 3713 colorMask.green = (srcFormatInfo.greenBits > 0) && (destFormatInfo.greenBits == 0) && in blitRenderbufferRect() 3715 colorMask.blue = (srcFormatInfo.blueBits > 0) && (destFormatInfo.blueBits == 0) && in blitRenderbufferRect() 3717 colorMask.alpha = (srcFormatInfo.alphaBits > 0) && (destFormatInfo.alphaBits == 0) && in blitRenderbufferRect() 3824 ANGLE_TRY(mBlit->copyTexture(context, readSRV, readArea, readSize, srcFormatInfo.format, in blitRenderbufferRect()
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/external/angle/src/libANGLE/renderer/metal/ |
D | TextureMtl.mm | 1666 const gl::InternalFormat *srcFormatInfo; 1669 srcFormatInfo = &gl::GetInternalFormatInfo(srcFormat, srcType); 1673 srcFormatInfo = &dstFormatInfo; 1676 *srcFormatInfo, srcType, unpack, unpackBuffer, pixels);
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