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Searched refs:strbuf_alloc (Results 1 – 3 of 3) sorted by relevance

/external/virglrenderer/tests/
Dtest_virgl_strbuf.c34 ret = strbuf_alloc(&sb, 1024); in START_TEST()
46 ret = strbuf_alloc(&sb, 1024); in START_TEST()
64 ret = strbuf_alloc(&sb, 1024); in START_TEST()
83 ret = strbuf_alloc(&sb, 128); in START_TEST()
103 ret = strbuf_alloc(&sb, 128); in START_TEST()
124 ret = strbuf_alloc(&sb, 128); in START_TEST()
144 ret = strbuf_alloc(&sb, 1024); in START_TEST()
166 ret = strbuf_alloc(&sb, 1024); in START_TEST()
178 ret = strbuf_alloc(&sb, 1024); in START_TEST()
/external/virglrenderer/src/
Dvrend_strbuf.h67 static inline bool strbuf_alloc(struct vrend_strbuf *sb, int initial_size) in strbuf_alloc() function
Dvrend_shader.c2634 strbuf_alloc(&bias_buf, 128); in translate_tex()
2635 strbuf_alloc(&offset_buf, 128); in translate_tex()
7071 if (!strbuf_alloc(&glsl_strbufs->glsl_main, 4096)) in allocate_strbuffers()
7077 if (!strbuf_alloc(&glsl_strbufs->glsl_hdr, 1024)) in allocate_strbuffers()
7080 if (!strbuf_alloc(&glsl_strbufs->glsl_ver_ext, 1024)) in allocate_strbuffers()