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Searched refs:temp_to_node (Results 1 – 2 of 2) sorted by relevance

/external/mesa3d/src/broadcom/compiler/
Dvir_register_allocate.c75 uint32_t *temp_to_node) in v3d_choose_spill_node() argument
158 int node = temp_to_node[i]; in v3d_choose_spill_node()
508 uint32_t temp_to_node[c->num_temps]; in v3d_register_allocate() local
556 temp_to_node[map[i].temp] = i; in v3d_register_allocate()
576 temp_to_node[i], in v3d_register_allocate()
586 temp_to_node[i], in v3d_register_allocate()
639 temp_to_node[inst->dst.index], in v3d_register_allocate()
679 ra_set_node_class(g, temp_to_node[i], in v3d_register_allocate()
682 ra_set_node_class(g, temp_to_node[i], in v3d_register_allocate()
685 ra_set_node_class(g, temp_to_node[i], in v3d_register_allocate()
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/external/mesa3d/src/gallium/drivers/vc4/
Dvc4_register_allocate.c257 uint32_t temp_to_node[c->num_temps]; in vc4_register_allocate() local
288 temp_to_node[map[i].temp] = i; in vc4_register_allocate()
328 ra_set_node_reg(g, temp_to_node[inst->dst.index], in vc4_register_allocate()
333 ra_set_node_reg(g, temp_to_node[inst->dst.index], in vc4_register_allocate()
385 int node = temp_to_node[i]; in vc4_register_allocate()
434 temp_to_node[i], in vc4_register_allocate()
435 temp_to_node[j]); in vc4_register_allocate()
453 temp_registers[i] = vc4_regs[ra_get_node_reg(g, temp_to_node[i])]; in vc4_register_allocate()