Searched refs:textureArraySlice (Results 1 – 1 of 1) sorted by relevance
1595 UINT textureArraySlice = in getD3DTextureInfo() local1597 if (textureArraySlice >= desc.ArraySize) in getD3DTextureInfo()1600 << "Invalid client buffer texture array slice: " << textureArraySlice; in getD3DTextureInfo()1630 *arraySlice = textureArraySlice; in getD3DTextureInfo()