Home
last modified time | relevance | path

Searched refs:textureInputData (Results 1 – 1 of 1) sorted by relevance

/external/angle/src/tests/perf_tests/
DDispatchComputePerf.cpp120 std::vector<GLfloat> textureInputData(textureDataSize, 0.2f); in initTextures() local
126 GL_FLOAT, textureInputData.data()); in initTextures()