Searched refs:usesPrecisionModifiers (Results 1 – 4 of 4) sorted by relevance
76 bool GLSLCodeGenerator::usesPrecisionModifiers() const { in usesPrecisionModifiers() function in SkSL::GLSLCodeGenerator77 return this->caps().usesPrecisionModifiers(); in usesPrecisionModifiers()745 const char* precision = usesPrecisionModifiers() ? "highp " : ""; in writeFragCoord()761 fFunctionHeader += usesPrecisionModifiers() ? "highp " : ""; in writeFragCoord()1155 if (usesPrecisionModifiers()) { in getTypePrecision()1522 if (usesPrecisionModifiers()) { in writeProgramElement()1555 const char* precision = usesPrecisionModifiers() ? "highp " : ""; in writeInputVars()1594 if (this->usesPrecisionModifiers()) { in generateCode()1603 if (this->usesPrecisionModifiers()) { in generateCode()1614 if (this->usesPrecisionModifiers()) { in generateCode()
69 virtual bool usesPrecisionModifiers() const;
99 bool usesPrecisionModifiers() const { return fUsesPrecisionModifiers; } in usesPrecisionModifiers() function
1884 if (shaderCaps.usesPrecisionModifiers()) { in build_glsl_highlight_shader()