Searched refs:AAUDIO_DIRECTION_INPUT (Results 1 – 25 of 28) sorted by relevance
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/frameworks/av/media/libaaudio/tests/ |
D | test_session_id.cpp | 107 if (direction == AAUDIO_DIRECTION_INPUT) { in checkSessionIdAllocate() 122 ? AAUDIO_DIRECTION_INPUT in checkSessionIdAllocate() 136 if (otherDirection == AAUDIO_DIRECTION_INPUT) { in checkSessionIdAllocate() 155 checkSessionIdAllocate(AAUDIO_PERFORMANCE_MODE_NONE, AAUDIO_DIRECTION_INPUT); in TEST() 162 checkSessionIdAllocate(AAUDIO_PERFORMANCE_MODE_LOW_LATENCY, AAUDIO_DIRECTION_INPUT); in TEST()
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D | test_callback_race.cpp | 154 engine.checkCloseJoins(AAUDIO_DIRECTION_INPUT, in TEST() 168 engine.checkCloseJoins(AAUDIO_DIRECTION_INPUT, in TEST() 185 engine.checkCloseJoins(AAUDIO_DIRECTION_INPUT, in TEST() 206 engine.checkCloseJoins(AAUDIO_DIRECTION_INPUT, in TEST()
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D | test_attributes.cpp | 110 if (direction == AAUDIO_DIRECTION_INPUT) { in checkAttributes() 196 AAUDIO_DIRECTION_INPUT); in checkAttributesInputPreset() 207 AAUDIO_DIRECTION_INPUT); in checkAttributesAllowedCapturePolicy() 219 AAUDIO_DIRECTION_INPUT); in checkAttributesPrivacySensitive()
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D | test_timestamps.cpp | 116 if (direction == AAUDIO_DIRECTION_INPUT) { in timestampDataCallbackProc() 379 AAUDIO_DIRECTION_INPUT); in main() 383 AAUDIO_DIRECTION_INPUT); in main() 398 AAUDIO_DIRECTION_INPUT); in main() 406 AAUDIO_DIRECTION_INPUT); in main()
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D | test_n_streams.cpp | 94 result = testMaxStreams(AAUDIO_DIRECTION_INPUT); in main()
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D | test_open_params.cpp | 120 aaudio_direction_t directions[] = {AAUDIO_DIRECTION_OUTPUT, AAUDIO_DIRECTION_INPUT}; in TEST()
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D | test_various.cpp | 38 if (direction == AAUDIO_DIRECTION_INPUT) { in NoopDataCallbackProc() 143 AAUDIO_DIRECTION_INPUT); in TEST() 156 AAUDIO_DIRECTION_INPUT); in TEST() 168 AAUDIO_DIRECTION_INPUT); in TEST()
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D | test_disconnect_race.cpp | 175 AAUDIO_DIRECTION_INPUT}; in main()
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D | test_return_stop.cpp | 204 direction = AAUDIO_DIRECTION_INPUT; in main()
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D | test_steal_exclusive.cpp | 376 direction = AAUDIO_DIRECTION_INPUT; in main()
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/frameworks/av/media/libaaudio/fuzzer/ |
D | libaaudio_fuzzer.cpp | 27 AAUDIO_DIRECTION_OUTPUT, AAUDIO_DIRECTION_INPUT, AAUDIO_UNSPECIFIED}; 224 if (direction == AAUDIO_DIRECTION_INPUT) { in process() 233 if (direction == AAUDIO_DIRECTION_INPUT) { in process()
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D | README.md | 34 | `direction` | 0. `AAUDIO_DIRECTION_OUTPUT` 1. `AAUDIO_DIRECTION_INPUT` | Value obtained from Fuzz…
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/frameworks/av/media/libaaudio/src/client/ |
D | AudioStreamInternalCapture.h | 45 return AAUDIO_DIRECTION_INPUT; in getDirection()
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/frameworks/av/media/libaaudio/src/core/ |
D | AAudioStreamParameters.cpp | 116 case AAUDIO_DIRECTION_INPUT: in validate() 244 if (getDirection() == AAUDIO_DIRECTION_INPUT) { in validateChannelMask()
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D | AudioStreamBuilder.cpp | 73 case AAUDIO_DIRECTION_INPUT: in builder_createStream() 303 case AAUDIO_DIRECTION_INPUT: in AAudio_convertDirectionToText()
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D | AudioGlobal.cpp | 91 AAUDIO_CASE_ENUM(AAUDIO_DIRECTION_INPUT); in AudioGlobal_convertDirectionToText()
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/frameworks/av/media/libaaudio/examples/utils/ |
D | AAudioSimpleRecorder.h | 113 AAudioStreamBuilder_setDirection(builder, AAUDIO_DIRECTION_INPUT); 155 AAudioStreamBuilder_setDirection(builder, AAUDIO_DIRECTION_INPUT); in open()
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D | AAudioExampleUtils.h | 75 case AAUDIO_DIRECTION_INPUT: in getDirectionText()
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D | AAudioArgsParser.h | 554 if (AAudioStream_getDirection(stream) == AAUDIO_DIRECTION_INPUT) { in compareWithStream()
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/frameworks/av/media/libaaudio/src/legacy/ |
D | AudioStreamRecord.h | 64 return AAUDIO_DIRECTION_INPUT; in getDirection()
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D | AudioStreamLegacy.cpp | 44 if (getDirection() == AAUDIO_DIRECTION_INPUT) { in callDataCallbackFrames()
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/frameworks/av/services/oboeservice/ |
D | AAudioServiceEndpointMMAP.cpp | 134 getChannelMask(), getSamplesPerFrame(), direction == AAUDIO_DIRECTION_INPUT); in openWithFormat() 139 } else if (direction == AAUDIO_DIRECTION_INPUT) { in openWithFormat() 204 config.channel_mask, getDirection() == AAUDIO_DIRECTION_INPUT, in openWithFormat()
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D | AAudioServiceEndpoint.cpp | 190 const audio_source_t source = (direction == AAUDIO_DIRECTION_INPUT) in getAudioAttributesFrom()
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D | AAudioEndpointManager.cpp | 233 case AAUDIO_DIRECTION_INPUT: in openSharedEndpoint()
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/frameworks/av/services/oboeservice/fuzzer/ |
D | README.md | 35 | `Direction` | `AAUDIO_DIRECTION_OUTPUT`, `AAUDIO_DIRECTION_INPUT` | Value chosen from valid value…
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