Searched refs:AAUDIO_STREAM_STATE_STOPPED (Results 1 – 10 of 10) sorted by relevance
217 } else if (originalState == AAUDIO_STREAM_STATE_STOPPED) { in checkStateTransition()326 AAUDIO_STREAM_STATE_STOPPED); in TEST()334 AAUDIO_STREAM_STATE_STOPPED); in TEST()392 AAUDIO_STREAM_STATE_STOPPED); in TEST()400 AAUDIO_STREAM_STATE_STOPPED); in TEST()438 AAUDIO_STREAM_STATE_STOPPED, in TEST()446 AAUDIO_STREAM_STATE_STOPPED, in TEST()454 AAUDIO_STREAM_STATE_STOPPED, in TEST()457 AAUDIO_STREAM_STATE_STOPPED); in TEST()462 AAUDIO_STREAM_STATE_STOPPED, in TEST()[all …]
165 case AAUDIO_STREAM_STATE_STOPPED: in systemStart()216 case AAUDIO_STREAM_STATE_STOPPED: in systemPause()297 setState(AAUDIO_STREAM_STATE_STOPPED); in safeStop_l()302 case AAUDIO_STREAM_STATE_STOPPED: in safeStop_l()
126 AAUDIO_CASE_ENUM(AAUDIO_STREAM_STATE_STOPPED); in AudioGlobal_convertStreamStateToText()
346 || mState == AAUDIO_STREAM_STATE_STOPPED; in isIdle_l()
368 setState(AAUDIO_STREAM_STATE_STOPPED); in stop_l()
253 AAUDIO_STREAM_STATE_STOPPED, enumerator
386 setState(AAUDIO_STREAM_STATE_STOPPED); in updateStateMachine()
417 setState(AAUDIO_STREAM_STATE_STOPPED); in updateStateMachine()
614 case AAUDIO_STREAM_STATE_STOPPED: in AAudio_isFlushAllowed()
667 setState(AAUDIO_STREAM_STATE_STOPPED); in onEventFromServer()