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Searched refs:BASE_LAYER_SPOT (Results 1 – 2 of 2) sorted by relevance

/frameworks/base/libs/input/
DSpriteController.h70 BASE_LAYER_SPOT = 1, // reserve space for MAX_POINTER_ID spots enumerator
DTouchSpotController.cpp43 sprite->setLayer(Sprite::BASE_LAYER_SPOT + id); in updateSprite()