Searched refs:Bx (Results 1 – 1 of 1) sorted by relevance
3348 float Bx = primaries[4]; in area() local3350 float det = Rx * Gy + Ry * Bx + Gx * By - Gy * Bx - Ry * Gx - Rx * By; in area()3576 float Bx = primaries[4]; in computeXYZMatrix() local3583 float oneBxBy = (1 - Bx) / By; in computeXYZMatrix()3588 float BxBy = Bx / By; in computeXYZMatrix()3604 BYBy * Bx, BY, BYBy * (1 - Bx - By) in computeXYZMatrix()