Searched refs:CanvasPropertyPaint (Results 1 – 15 of 15) sorted by relevance
37 class CanvasPropertyPaint : public VirtualLightRefBase {38 PREVENT_COPY_AND_ASSIGN(CanvasPropertyPaint);41 explicit CanvasPropertyPaint(const SkPaint& initialValue) : value(initialValue) {} in CanvasPropertyPaint() function
244 CanvasPropertyPaintAnimator(CanvasPropertyPaint* property, PaintField field,254 sp<CanvasPropertyPaint> mProperty;
152 uirenderer::CanvasPropertyPaint* paint) override;156 uirenderer::CanvasPropertyPaint* paint) override;
406 CanvasPropertyPaintAnimator::CanvasPropertyPaintAnimator(CanvasPropertyPaint* property, in CanvasPropertyPaintAnimator()
809 uirenderer::CanvasPropertyPaint* paint) { in drawRoundRect()819 uirenderer::CanvasPropertyPaint* paint) { in drawCircle()
130 CanvasPropertyPaint* paintProp = reinterpret_cast<CanvasPropertyPaint*>(paintPropPtr); in android_view_DisplayListCanvas_drawRoundRectProps()140 CanvasPropertyPaint* paintProp = reinterpret_cast<CanvasPropertyPaint*>(paintPropPtr); in android_view_DisplayListCanvas_drawCircleProps()154 CanvasPropertyPaint* paintProp = reinterpret_cast<CanvasPropertyPaint*>(paintPropPtr); in android_view_DisplayListCanvas_drawRippleProps()
33 return reinterpret_cast<jlong>(new CanvasPropertyPaint(*paint)); in createPaint()
122 CanvasPropertyPaint* canvasProperty = reinterpret_cast<CanvasPropertyPaint*>(canvasPropertyPtr); in createCanvasPropertyPaintAnimator()
38 uirenderer::CanvasPropertyPrimitive* ry, uirenderer::CanvasPropertyPaint* p) in AnimatedRoundRect()57 sp<uirenderer::CanvasPropertyPaint> mPaint;67 sp<uirenderer::CanvasPropertyPaint> paint;152 uirenderer::CanvasPropertyPaint* paint) in AnimatedCircle()170 sp<uirenderer::CanvasPropertyPaint> mPaint;
69 uirenderer::CanvasPropertyPaint* paint) override;73 uirenderer::CanvasPropertyPaint* paint) override;
99 uirenderer::CanvasPropertyPaint* paint) { in drawRoundRect()108 uirenderer::CanvasPropertyPaint* paint) { in drawCircle()
28 sp<CanvasPropertyPaint> mPaint = new CanvasPropertyPaint(SkPaint());
403 sp<uirenderer::CanvasPropertyPaint>(new uirenderer::CanvasPropertyPaint(SkPaint{})); in TEST()430 sp<uirenderer::CanvasPropertyPaint>(new uirenderer::CanvasPropertyPaint(SkPaint{})); in TEST()589 .paint = sp<CanvasPropertyPaint>(new CanvasPropertyPaint(SkPaint{})), in TEST()
48 class CanvasPropertyPaint; variable140 uirenderer::CanvasPropertyPaint* paint) = 0;144 uirenderer::CanvasPropertyPaint* paint) = 0;
126 sp<uirenderer::CanvasPropertyPaint> paint;140 sp<uirenderer::CanvasPropertyPaint> paint;