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Searched refs:DisplayDeviceState (Results 1 – 12 of 12) sorted by relevance

/frameworks/native/services/surfaceflinger/
DSurfaceInterceptor.h41 struct DisplayDeviceState;
59 const DefaultKeyedVector<wp<IBinder>, DisplayDeviceState>& displays) = 0;
70 const DefaultKeyedVector<wp<IBinder>, DisplayDeviceState>& displays,
81 virtual void saveDisplayCreation(const DisplayDeviceState& info) = 0;
100 const DefaultKeyedVector<wp<IBinder>, DisplayDeviceState>& displays) override;
109 const DefaultKeyedVector<wp<IBinder>, DisplayDeviceState>& displays,
120 void saveDisplayCreation(const DisplayDeviceState& info) override;
130 const DefaultKeyedVector< wp<IBinder>, DisplayDeviceState>& displays);
133 void addInitialDisplayStateLocked(Increment* increment, const DisplayDeviceState& display);
147 void addDisplayCreationLocked(Increment* increment, const DisplayDeviceState& info);
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DSurfaceInterceptor.cpp62 const DefaultKeyedVector< wp<IBinder>, DisplayDeviceState>& displays) in enable()
104 const DefaultKeyedVector< wp<IBinder>, DisplayDeviceState>& displays) in saveExistingDisplaysLocked()
156 const DisplayDeviceState& display) in addInitialDisplayStateLocked()
498 const DefaultKeyedVector<wp<IBinder>, DisplayDeviceState>& displays, in addTransactionLocked()
512 const DisplayDeviceState& dispState(displays.valueAt(dpyIdx)); in addTransactionLocked()
606 const DisplayDeviceState& info) in addDisplayCreationLocked()
632 const DefaultKeyedVector<wp<IBinder>, DisplayDeviceState>& displays, in saveTransaction()
688 void SurfaceInterceptor::saveDisplayCreation(const DisplayDeviceState& info) { in saveDisplayCreation()
DSurfaceFlinger.h360 virtual void processDisplayAdded(const wp<IBinder>& displayToken, const DisplayDeviceState&)
425 DefaultKeyedVector< wp<IBinder>, DisplayDeviceState> displays;
996 const DisplayDeviceState& state,
1002 const DisplayDeviceState& currentState,
1003 const DisplayDeviceState& drawingState) REQUIRES(mStateLock);
DDisplayDevice.h314 struct DisplayDeviceState { struct
DSurfaceFlinger.cpp519 DisplayDeviceState state; in createDisplay()
536 const DisplayDeviceState& state = mCurrentState.displays.valueAt(index); in destroyDisplay()
1163 state.sequenceId = DisplayDeviceState{}.sequenceId; in updateInternalStateWithChangedMode()
2773 DisplayDeviceState state; in processDisplayHotplugEventsLocked()
2791 state.sequenceId = DisplayDeviceState{}.sequenceId; // Generate new sequenceId. in processDisplayHotplugEventsLocked()
2802 const DisplayDeviceState& state = mCurrentState.displays.valueAt(index); in processDisplayHotplugEventsLocked()
2826 const DisplayDeviceState& state, in setupNewDisplayDeviceInternal()
2925 const DisplayDeviceState& state) { in processDisplayAdded()
3033 const DisplayDeviceState& currentState, in processDisplayChanged()
3034 const DisplayDeviceState& drawingState) { in processDisplayChanged()
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DDisplayDevice.cpp575 std::atomic<int32_t> DisplayDeviceState::sNextSequenceId(1);
/frameworks/native/services/surfaceflinger/tests/unittests/mock/
DMockSurfaceInterceptor.h32 const DefaultKeyedVector<wp<IBinder>, DisplayDeviceState>&));
39 const DefaultKeyedVector<wp<IBinder>, DisplayDeviceState>&,
44 MOCK_METHOD1(saveDisplayCreation, void(const DisplayDeviceState&));
/frameworks/native/services/surfaceflinger/tests/unittests/
DDisplayTransactionTest.cpp144 const DisplayDeviceState& DisplayTransactionTest::getCurrentDisplayState( in getCurrentDisplayState()
153 const DisplayDeviceState& DisplayTransactionTest::getDrawingDisplayState( in getDrawingDisplayState()
DSurfaceFlinger_DisplayTransactionCommitTest.cpp115 std::optional<DisplayDeviceState::Physical> expectedPhysical; in verifyDisplayIsConnected()
413 DisplayDeviceState state; in TEST_F()
484 DisplayDeviceState state; in TEST_F()
DTestableSurfaceFlinger.h382 const DisplayDeviceState& state, in setupNewDisplayDeviceInternal()
753 DisplayDeviceState& mutableDrawingDisplayState() { in mutableDrawingDisplayState()
757 DisplayDeviceState& mutableCurrentDisplayState() { in mutableCurrentDisplayState()
854 DisplayDeviceState state; in inject()
DSurfaceFlinger_SetupNewDisplayDeviceInternalTest.cpp235 DisplayDeviceState state; in setupNewDisplayDeviceInternalTest()
DDisplayTransactionTestHelpers.h108 const DisplayDeviceState& getCurrentDisplayState(const sp<IBinder>& displayToken) const;
111 const DisplayDeviceState& getDrawingDisplayState(const sp<IBinder>& displayToken) const;