Searched refs:DisplayDeviceState (Results 1 – 12 of 12) sorted by relevance
/frameworks/native/services/surfaceflinger/ |
D | SurfaceInterceptor.h | 41 struct DisplayDeviceState; 59 const DefaultKeyedVector<wp<IBinder>, DisplayDeviceState>& displays) = 0; 70 const DefaultKeyedVector<wp<IBinder>, DisplayDeviceState>& displays, 81 virtual void saveDisplayCreation(const DisplayDeviceState& info) = 0; 100 const DefaultKeyedVector<wp<IBinder>, DisplayDeviceState>& displays) override; 109 const DefaultKeyedVector<wp<IBinder>, DisplayDeviceState>& displays, 120 void saveDisplayCreation(const DisplayDeviceState& info) override; 130 const DefaultKeyedVector< wp<IBinder>, DisplayDeviceState>& displays); 133 void addInitialDisplayStateLocked(Increment* increment, const DisplayDeviceState& display); 147 void addDisplayCreationLocked(Increment* increment, const DisplayDeviceState& info); [all …]
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D | SurfaceInterceptor.cpp | 62 const DefaultKeyedVector< wp<IBinder>, DisplayDeviceState>& displays) in enable() 104 const DefaultKeyedVector< wp<IBinder>, DisplayDeviceState>& displays) in saveExistingDisplaysLocked() 156 const DisplayDeviceState& display) in addInitialDisplayStateLocked() 498 const DefaultKeyedVector<wp<IBinder>, DisplayDeviceState>& displays, in addTransactionLocked() 512 const DisplayDeviceState& dispState(displays.valueAt(dpyIdx)); in addTransactionLocked() 606 const DisplayDeviceState& info) in addDisplayCreationLocked() 632 const DefaultKeyedVector<wp<IBinder>, DisplayDeviceState>& displays, in saveTransaction() 688 void SurfaceInterceptor::saveDisplayCreation(const DisplayDeviceState& info) { in saveDisplayCreation()
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D | SurfaceFlinger.h | 360 virtual void processDisplayAdded(const wp<IBinder>& displayToken, const DisplayDeviceState&) 425 DefaultKeyedVector< wp<IBinder>, DisplayDeviceState> displays; 996 const DisplayDeviceState& state, 1002 const DisplayDeviceState& currentState, 1003 const DisplayDeviceState& drawingState) REQUIRES(mStateLock);
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D | DisplayDevice.h | 314 struct DisplayDeviceState { struct
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D | SurfaceFlinger.cpp | 519 DisplayDeviceState state; in createDisplay() 536 const DisplayDeviceState& state = mCurrentState.displays.valueAt(index); in destroyDisplay() 1163 state.sequenceId = DisplayDeviceState{}.sequenceId; in updateInternalStateWithChangedMode() 2773 DisplayDeviceState state; in processDisplayHotplugEventsLocked() 2791 state.sequenceId = DisplayDeviceState{}.sequenceId; // Generate new sequenceId. in processDisplayHotplugEventsLocked() 2802 const DisplayDeviceState& state = mCurrentState.displays.valueAt(index); in processDisplayHotplugEventsLocked() 2826 const DisplayDeviceState& state, in setupNewDisplayDeviceInternal() 2925 const DisplayDeviceState& state) { in processDisplayAdded() 3033 const DisplayDeviceState& currentState, in processDisplayChanged() 3034 const DisplayDeviceState& drawingState) { in processDisplayChanged() [all …]
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D | DisplayDevice.cpp | 575 std::atomic<int32_t> DisplayDeviceState::sNextSequenceId(1);
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/frameworks/native/services/surfaceflinger/tests/unittests/mock/ |
D | MockSurfaceInterceptor.h | 32 const DefaultKeyedVector<wp<IBinder>, DisplayDeviceState>&)); 39 const DefaultKeyedVector<wp<IBinder>, DisplayDeviceState>&, 44 MOCK_METHOD1(saveDisplayCreation, void(const DisplayDeviceState&));
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/frameworks/native/services/surfaceflinger/tests/unittests/ |
D | DisplayTransactionTest.cpp | 144 const DisplayDeviceState& DisplayTransactionTest::getCurrentDisplayState( in getCurrentDisplayState() 153 const DisplayDeviceState& DisplayTransactionTest::getDrawingDisplayState( in getDrawingDisplayState()
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D | SurfaceFlinger_DisplayTransactionCommitTest.cpp | 115 std::optional<DisplayDeviceState::Physical> expectedPhysical; in verifyDisplayIsConnected() 413 DisplayDeviceState state; in TEST_F() 484 DisplayDeviceState state; in TEST_F()
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D | TestableSurfaceFlinger.h | 382 const DisplayDeviceState& state, in setupNewDisplayDeviceInternal() 753 DisplayDeviceState& mutableDrawingDisplayState() { in mutableDrawingDisplayState() 757 DisplayDeviceState& mutableCurrentDisplayState() { in mutableCurrentDisplayState() 854 DisplayDeviceState state; in inject()
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D | SurfaceFlinger_SetupNewDisplayDeviceInternalTest.cpp | 235 DisplayDeviceState state; in setupNewDisplayDeviceInternalTest()
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D | DisplayTransactionTestHelpers.h | 108 const DisplayDeviceState& getCurrentDisplayState(const sp<IBinder>& displayToken) const; 111 const DisplayDeviceState& getDrawingDisplayState(const sp<IBinder>& displayToken) const;
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