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Searched refs:DrvAllocation (Results 1 – 9 of 9) sorted by relevance

/frameworks/rs/driver/
DrsdFrameBufferObj.h22 struct DrvAllocation;
30 void setColorTarget(DrvAllocation *color, uint32_t index) { in setColorTarget()
34 void setDepthTarget(DrvAllocation *depth) { in setDepthTarget()
44 DrvAllocation **mColorTargets;
46 DrvAllocation *mDepthTarget;
DrsdAllocation.cpp103 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; in Update2DTexture()
119 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; in Upload2DTexture()
162 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; in UploadToTexture()
200 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; in AllocateRenderTarget()
225 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; in UploadToBufferObject()
373 DrvAllocation *drv = (DrvAllocation *)calloc(1, sizeof(DrvAllocation)); in rsdAllocationInitStrided()
523 DrvAllocation *drv = (DrvAllocation *)calloc(1, sizeof(DrvAllocation)); in rsdAllocationAdapterInit()
536 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; in rsdAllocationDestroy()
631 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; in rsdAllocationSyncFromFBO()
658 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; in rsdAllocationSyncAll()
[all …]
DrsdFrameBuffer.cpp35 DrvAllocation *depth = nullptr; in setDepthAttachment()
37 depth = (DrvAllocation *)fb->mHal.state.depthTarget->mHal.drv; in setDepthAttachment()
51 DrvAllocation *color = nullptr; in setColorAttachment()
53 color = (DrvAllocation *)fb->mHal.state.colorTargets[i]->mHal.drv; in setColorAttachment()
DrsdMeshObj.cpp141 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; in renderPrimitiveRange()
151 DrvAllocation *drvAlloc = (DrvAllocation *)alloc->mHal.drv; in renderPrimitiveRange()
167 DrvAllocation *drvAlloc = (DrvAllocation *)idxAlloc->mHal.drv; in renderPrimitiveRange()
DrsdProgram.cpp56 DrvAllocation *drvAlloc = (DrvAllocation *)a->mHal.drv; in SyncProgramConstants()
DrsdShader.cpp412 DrvAllocation *drvTex = (DrvAllocation *)tex->mHal.drv; in setupSampler()
493 DrvAllocation *drvTex = (DrvAllocation *)mRSProgram->mHal.state.textures[ct]->mHal.drv; in setupTextures()
DrsdFrameBufferObj.cpp33 mColorTargets = new DrvAllocation*[mColorTargetsCount]; in RsdFrameBufferObj()
DrsdAllocation.h35 struct DrvAllocation { struct
/frameworks/rs/support/jni/
Dandroid_rscompat_usage_io_driver.cpp16 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; in IoGetBuffer()
36 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; in rscAllocationSetSurface()
72 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; in rscAllocationDestroy()
97 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; in rscAllocationIoSend()