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Searched refs:EGL_DRAW (Results 1 – 14 of 14) sorted by relevance

/frameworks/base/media/mca/filterfw/native/core/
Dgl_env.cpp97 surface() != eglGetCurrentSurface(EGL_DRAW)) { in Activate()
122 surfaces_[0] = SurfaceWindowPair(eglGetCurrentSurface(EGL_DRAW), NULL); in InitWithCurrentContext()
195 && surface() == eglGetCurrentSurface(EGL_DRAW); in IsActive()
/frameworks/base/opengl/java/javax/microedition/khronos/egl/
DEGL10.java84 int EGL_DRAW = 0x3059; field
/frameworks/native/opengl/tests/angeles/include/GLES/
Degl.h177 #define EGL_DRAW 0x3059 macro
/frameworks/base/opengl/java/android/opengl/
DEGL14.java146 public static final int EGL_DRAW = 0x3059; field in EGL14
/frameworks/native/opengl/include/EGL/
Degl.h82 #define EGL_DRAW 0x3059 macro
/frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/
DGLTextureViewActivity.java353 !mEglSurface.equals(mEgl.eglGetCurrentSurface(EGL10.EGL_DRAW))) { in checkCurrent()
/frameworks/native/cmds/flatland/
DGLHelper.cpp169 eglGetCurrentSurface(EGL_DRAW) == *surface) { in destroySurface()
/frameworks/base/tests/UiBench/src/com/android/test/uibench/opengl/
DImageFlipRenderThread.java306 !mEglSurface.equals(mEgl.eglGetCurrentSurface(EGL10.EGL_DRAW))) { in checkCurrent()
/frameworks/native/opengl/tools/glgen/stubs/egl/
DEGL14Header.java-if145 public static final int EGL_DRAW = 0x3059;
/frameworks/base/core/jni/
Dcom_google_android_gles_jni_EGLImpl.cpp371 if ((readdraw != EGL_READ) && (readdraw != EGL_DRAW)) { in jni_eglGetCurrentSurface()
/frameworks/native/libs/gui/tests/
DSurfaceTextureClient_test.cpp539 sur = eglGetCurrentSurface(EGL_DRAW); in TEST_F()
/frameworks/native/opengl/libs/EGL/
Degl_platform_entries.cpp1077 case EGL_DRAW: in eglGetCurrentSurfaceImpl()
/frameworks/opt/setupwizard/tools/docs/
Dandroid-22.txt18726 field public static final int EGL_DRAW = 12377; // 0x3059
51727 field public static final int EGL_DRAW = 12377; // 0x3059
/frameworks/base/core/api/
Dcurrent.txt27823 field public static final int EGL_DRAW = 12377; // 0x3059
58028 field public static final int EGL_DRAW = 12377; // 0x3059