Searched refs:FTL_FAKE_GUARD (Results 1 – 5 of 5) sorted by relevance
37 return FTL_FAKE_GUARD(mutex, x + 1); in TEST()41 return [this]() FTL_FAKE_GUARD(mutex) { return x; }; in TEST()
89 #define FTL_FAKE_GUARD(...) \ macro
706 FTL_FAKE_GUARD(mStateLock, enableRefreshRateOverlay(true)); in bootFinished()1109 const auto display = FTL_FAKE_GUARD(mStateLock, getDisplayDeviceLocked(displayToken)); in setActiveModeFromBackdoor()1151 FTL_FAKE_GUARD(kMainThreadContext, display->getUpcomingActiveMode()); in updateInternalStateWithChangedMode()1257 const auto status = FTL_FAKE_GUARD(kMainThreadContext, in setActiveModeInHwcIfNeeded()1294 auto future = mScheduler->schedule([=]() FTL_FAKE_GUARD(mStateLock) { in disableExpensiveRendering()1351 auto future = mScheduler->schedule([=]() FTL_FAKE_GUARD(mStateLock) -> status_t { in setActiveColorMode()1396 auto future = mScheduler->schedule([=]() FTL_FAKE_GUARD(mStateLock) -> status_t { in setBootDisplayMode()1423 auto future = mScheduler->schedule([=]() FTL_FAKE_GUARD(mStateLock) -> status_t { in clearBootDisplayMode()1436 static_cast<void>(mScheduler->schedule([=]() FTL_FAKE_GUARD(mStateLock) { in setAutoLowLatencyMode()1447 static_cast<void>(mScheduler->schedule([=]() FTL_FAKE_GUARD(mStateLock) { in setGameContentType()[all …]
53 void PowerAdvisorTest::SetUp() FTL_FAKE_GUARD(mPowerAdvisor->mPowerHalMutex) { in SetUp()
450 FTL_FAKE_GUARD(kMainThreadContext, mFlinger->logFrameStats()); in fuzzDumpsysAndDebug()653 FTL_FAKE_GUARD(kMainThreadContext, mFlinger->postFrame()); in fuzzSurfaceFlinger()