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Searched refs:GL_ENTRY (Results 1 – 5 of 5) sorted by relevance

/frameworks/native/opengl/libs/
Dentries_gles1.in1 GL_ENTRY(void, glActiveTexture, GLenum texture)
2 GL_ENTRY(void, glAlphaFunc, GLenum func, GLfloat ref)
3 GL_ENTRY(void, glAlphaFuncx, GLenum func, GLfixed ref)
4 GL_ENTRY(void, glAlphaFuncxOES, GLenum func, GLfixed ref)
5 GL_ENTRY(void, glBindBuffer, GLenum target, GLuint buffer)
6 GL_ENTRY(void, glBindFramebufferOES, GLenum target, GLuint framebuffer)
7 GL_ENTRY(void, glBindRenderbufferOES, GLenum target, GLuint renderbuffer)
8 GL_ENTRY(void, glBindTexture, GLenum target, GLuint texture)
9 GL_ENTRY(void, glBindVertexArrayOES, GLuint array)
10 GL_ENTRY(void, glBlendEquationOES, GLenum mode)
[all …]
Dentries.in1 GL_ENTRY(void, glActiveShaderProgram, GLuint pipeline, GLuint program)
2 GL_ENTRY(void, glActiveShaderProgramEXT, GLuint pipeline, GLuint program)
3 GL_ENTRY(void, glActiveTexture, GLenum texture)
4 GL_ENTRY(void, glAlphaFunc, GLenum func, GLfloat ref)
5 GL_ENTRY(void, glAlphaFuncQCOM, GLenum func, GLclampf ref)
6 GL_ENTRY(void, glAlphaFuncx, GLenum func, GLfixed ref)
7 GL_ENTRY(void, glAlphaFuncxOES, GLenum func, GLfixed ref)
8 GL_ENTRY(void, glApplyFramebufferAttachmentCMAAINTEL, void)
9 GL_ENTRY(void, glAttachShader, GLuint program, GLuint shader)
10 GL_ENTRY(void, glBeginConditionalRenderNV, GLuint id, GLenum mode)
[all …]
Dhooks.h57 #undef GL_ENTRY
59 #define GL_ENTRY(_r, _api, ...) _r (*(_api))(__VA_ARGS__); macro
78 #undef GL_ENTRY
Dplatform_entries.in81 GL_ENTRY(const GLubyte*, glGetString, GLenum)
82 GL_ENTRY(const GLubyte*, glGetStringi, GLenum, GLuint)
83 GL_ENTRY(void, glGetBooleanv, GLenum, GLboolean*)
84 GL_ENTRY(void, glGetFloatv, GLenum, GLfloat*)
85 GL_ENTRY(void, glGetIntegerv, GLenum, GLint*)
86 GL_ENTRY(void, glGetInteger64v, GLenum, GLint64*)
/frameworks/native/opengl/libs/EGL/
Degl.cpp195 #undef GL_ENTRY
197 #define GL_ENTRY(_r, _api, ...) #_api, macro
220 #undef GL_ENTRY