Home
last modified time | relevance | path

Searched refs:GL_KEEP (Results 1 – 16 of 16) sorted by relevance

/frameworks/base/libs/hwui/pipeline/skia/
DGLFunctorDrawable.cpp170 glStencilOp(GL_KEEP, GL_KEEP, GL_KEEP); in onDraw()
/frameworks/base/opengl/java/javax/microedition/khronos/opengles/
DGL10.java92 int GL_KEEP = 0x1E00; field
/frameworks/native/opengl/tools/glgen/stubs/jsr239/
DGL10Header.java-if91 int GL_KEEP = 0x1E00;
/frameworks/base/opengl/java/android/opengl/
DGLES10.java94 public static final int GL_KEEP = 0x1E00; field in GLES10
DGLES20.java193 public static final int GL_KEEP = 0x1E00; field in GLES20
/frameworks/native/opengl/tests/angeles/include/GLES/
Dgl.h351 #define GL_KEEP 0x1E00 macro
/frameworks/native/opengl/tools/glgen/stubs/gles11/
DGLES10Header.java-if94 public static final int GL_KEEP = 0x1E00;
DGLES20Header.java-if193 public static final int GL_KEEP = 0x1E00;
/frameworks/native/opengl/include/GLES/
Dgl.h299 #define GL_KEEP 0x1E00 macro
/frameworks/native/opengl/include/GLES2/
Dgl2.h247 #define GL_KEEP 0x1E00 macro
/frameworks/native/opengl/include/GLES3/
Dgl3.h247 #define GL_KEEP 0x1E00 macro
Dgl31.h249 #define GL_KEEP 0x1E00 macro
Dgl32.h249 #define GL_KEEP 0x1E00 macro
/frameworks/native/opengl/libs/
Denums.in217 GL_ENUM(0x1E00,GL_KEEP)
/frameworks/opt/setupwizard/tools/docs/
Dandroid-22.txt19075 field public static final int GL_KEEP = 7680; // 0x1e00
19985 field public static final int GL_KEEP = 7680; // 0x1e00
51997 field public static final int GL_KEEP = 7680; // 0x1e00
/frameworks/base/core/api/
Dcurrent.txt28244 field public static final int GL_KEEP = 7680; // 0x1e00
29154 field public static final int GL_KEEP = 7680; // 0x1e00
58298 field public static final int GL_KEEP = 7680; // 0x1e00