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Searched refs:GL_POINTS (Results 1 – 17 of 17) sorted by relevance

/frameworks/rs/driver/
DrsdMeshObj.cpp192 case RS_PRIMITIVE_POINT: mGLPrimitives[i] = GL_POINTS; break; in updateGLPrimitives()
/frameworks/base/opengl/java/javax/microedition/khronos/opengles/
DGL10.java165 int GL_POINTS = 0x0000; field
/frameworks/native/opengl/tools/glgen/stubs/jsr239/
DGL10Header.java-if164 int GL_POINTS = 0x0000;
/frameworks/base/opengl/java/android/opengl/
DGLES10.java167 public static final int GL_POINTS = 0x0000; field in GLES10
DGLES20.java33 public static final int GL_POINTS = 0x0000; field in GLES20
DGLLogWrapper.java588 case GL_POINTS: in getBeginMode()
/frameworks/native/opengl/tests/angeles/include/GLES/
Dgl.h91 #define GL_POINTS 0x0000 macro
/frameworks/native/opengl/tools/glgen/stubs/gles11/
DGLES10Header.java-if167 public static final int GL_POINTS = 0x0000;
DGLES20Header.java-if33 public static final int GL_POINTS = 0x0000;
/frameworks/native/opengl/include/GLES/
Dgl.h80 #define GL_POINTS 0x0000 macro
/frameworks/native/opengl/include/GLES2/
Dgl2.h87 #define GL_POINTS 0x0000 macro
/frameworks/native/opengl/include/GLES3/
Dgl3.h87 #define GL_POINTS 0x0000 macro
Dgl31.h89 #define GL_POINTS 0x0000 macro
Dgl32.h89 #define GL_POINTS 0x0000 macro
/frameworks/native/opengl/libs/
Denums.in1 GL_ENUM(0x0000,GL_POINTS)
/frameworks/opt/setupwizard/tools/docs/
Dandroid-22.txt19146 field public static final int GL_POINTS = 0; // 0x0
20033 field public static final int GL_POINTS = 0; // 0x0
52068 field public static final int GL_POINTS = 0; // 0x0
/frameworks/base/core/api/
Dcurrent.txt28315 field public static final int GL_POINTS = 0; // 0x0
29202 field public static final int GL_POINTS = 0; // 0x0
58369 field public static final int GL_POINTS = 0; // 0x0