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Searched refs:GL_RENDERBUFFER (Results 1 – 11 of 11) sorted by relevance

/frameworks/rs/driver/
DrsdFrameBufferObj.cpp81 GL_RENDERBUFFER, mDepthTarget->renderTargetID); in setDepthAttachment()
85 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_RENDERBUFFER, 0); in setDepthAttachment()
99 GL_RENDERBUFFER, mColorTargets[i]->renderTargetID); in setColorAttachment()
104 GL_RENDERBUFFER, 0); in setColorAttachment()
DrsdAllocation.cpp215 RSD_CALL_GL(glBindRenderbuffer, GL_RENDERBUFFER, drv->renderTargetID); in AllocateRenderTarget()
216 RSD_CALL_GL(glRenderbufferStorage, GL_RENDERBUFFER, drv->glFormat, in AllocateRenderTarget()
/frameworks/base/opengl/java/android/opengl/
DGLES20.java296 public static final int GL_RENDERBUFFER = 0x8D41; field in GLES20
/frameworks/native/opengl/tools/glgen/stubs/gles11/
DGLES20Header.java-if296 public static final int GL_RENDERBUFFER = 0x8D41;
/frameworks/native/opengl/include/GLES2/
Dgl2.h351 #define GL_RENDERBUFFER 0x8D41 macro
/frameworks/native/opengl/include/GLES3/
Dgl3.h351 #define GL_RENDERBUFFER 0x8D41 macro
Dgl31.h353 #define GL_RENDERBUFFER 0x8D41 macro
Dgl32.h353 #define GL_RENDERBUFFER 0x8D41 macro
/frameworks/native/opengl/libs/
Denums.in418 GL_ENUM(0x8D41,GL_RENDERBUFFER)
/frameworks/opt/setupwizard/tools/docs/
Dandroid-22.txt20038 field public static final int GL_RENDERBUFFER = 36161; // 0x8d41
/frameworks/base/core/api/
Dcurrent.txt29207 field public static final int GL_RENDERBUFFER = 36161; // 0x8d41