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Searched refs:GL_TEXTURE28 (Results 1 – 15 of 15) sorted by relevance

/frameworks/base/opengl/java/javax/microedition/khronos/opengles/
DGL10.java241 int GL_TEXTURE28 = 0x84DC; field
/frameworks/native/opengl/tools/glgen/stubs/jsr239/
DGL10Header.java-if240 int GL_TEXTURE28 = 0x84DC;
/frameworks/base/opengl/java/android/opengl/
DGLES10.java243 public static final int GL_TEXTURE28 = 0x84DC; field in GLES10
DGLES20.java252 public static final int GL_TEXTURE28 = 0x84DC; field in GLES20
/frameworks/native/opengl/tests/angeles/include/GLES/
Dgl.h433 #define GL_TEXTURE28 0x84DC macro
/frameworks/native/opengl/tools/glgen/stubs/gles11/
DGLES10Header.java-if243 public static final int GL_TEXTURE28 = 0x84DC;
DGLES20Header.java-if252 public static final int GL_TEXTURE28 = 0x84DC;
/frameworks/native/opengl/include/GLES/
Dgl.h352 #define GL_TEXTURE28 0x84DC macro
/frameworks/native/opengl/include/GLES2/
Dgl2.h306 #define GL_TEXTURE28 0x84DC macro
/frameworks/native/opengl/include/GLES3/
Dgl3.h306 #define GL_TEXTURE28 0x84DC macro
Dgl31.h308 #define GL_TEXTURE28 0x84DC macro
Dgl32.h308 #define GL_TEXTURE28 0x84DC macro
/frameworks/native/opengl/libs/
Denums.in270 GL_ENUM(0x84DC,GL_TEXTURE28)
/frameworks/opt/setupwizard/tools/docs/
Dandroid-22.txt19208 field public static final int GL_TEXTURE28 = 34012; // 0x84dc
20122 field public static final int GL_TEXTURE28 = 34012; // 0x84dc
52130 field public static final int GL_TEXTURE28 = 34012; // 0x84dc
/frameworks/base/core/api/
Dcurrent.txt28377 field public static final int GL_TEXTURE28 = 34012; // 0x84dc
29291 field public static final int GL_TEXTURE28 = 34012; // 0x84dc
58431 field public static final int GL_TEXTURE28 = 34012; // 0x84dc