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Searched refs:GetPreTransformMatrix (Results 1 – 1 of 1) sorted by relevance

/frameworks/base/libs/hwui/renderthread/
DVulkanSurface.cpp47 static SkMatrix GetPreTransformMatrix(SkISize windowSize, int transform) { in GetPreTransformMatrix() function
70 SkMatrix preRotation = GetPreTransformMatrix(windowSize, transform); in GetPixelSnapMatrix()
192 GetPreTransformMatrix(outWindowInfo->size, outWindowInfo->transform); in InitializeWindowInfoStruct()
422 mWindowInfo.preTransform = GetPreTransformMatrix(mWindowInfo.size, mWindowInfo.transform); in dequeueNativeBuffer()