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Searched refs:HandleWrapMethod (Results 1 – 5 of 5) sorted by relevance

/frameworks/native/libs/ui/include_vndk/ui/
DGraphicBuffer.h98 enum HandleWrapMethod : uint8_t { enum
130 GraphicBuffer(const native_handle_t* inHandle, HandleWrapMethod method, uint32_t inWidth,
135 GraphicBuffer(const native_handle_t* inHandle, HandleWrapMethod method, uint32_t inWidth, in GraphicBuffer()
248 status_t initWithHandle(const native_handle_t* inHandle, HandleWrapMethod method,
/frameworks/native/libs/ui/include/ui/
DGraphicBuffer.h98 enum HandleWrapMethod : uint8_t { enum
130 GraphicBuffer(const native_handle_t* inHandle, HandleWrapMethod method, uint32_t inWidth,
135 GraphicBuffer(const native_handle_t* inHandle, HandleWrapMethod method, uint32_t inWidth, in GraphicBuffer()
248 status_t initWithHandle(const native_handle_t* inHandle, HandleWrapMethod method,
/frameworks/native/libs/ui/
DGraphicBuffer.cpp101 GraphicBuffer::GraphicBuffer(const native_handle_t* inHandle, HandleWrapMethod method, in GraphicBuffer()
203 status_t GraphicBuffer::initWithHandle(const native_handle_t* inHandle, HandleWrapMethod method, in initWithHandle()
/frameworks/native/libs/nativewindow/
DAHardwareBuffer.cpp443 const auto wrapMethod = static_cast<GraphicBuffer::HandleWrapMethod>(method); in AHardwareBuffer_createFromHandle()
/frameworks/av/media/codec2/vndk/platform/
DC2BqBuffer.cpp201 GraphicBuffer::HandleWrapMethod::CLONE_HANDLE, in hgbp_createFromHandle()