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Searched refs:IRenderPipeline (Results 1 – 10 of 10) sorted by relevance

/frameworks/base/libs/hwui/renderthread/
DIRenderPipeline.h48 class IRenderPipeline {
93 virtual ~IRenderPipeline() {} in ~IRenderPipeline()
DCanvasContext.h180 IRenderPipeline* getRenderPipeline() { return mRenderPipeline.get(); } in getRenderPipeline()
222 IContextFactory* contextFactory, std::unique_ptr<IRenderPipeline> renderPipeline);
327 std::unique_ptr<IRenderPipeline> mRenderPipeline;
DCacheManager.h38 class IRenderPipeline; variable
DCanvasContext.cpp116 std::unique_ptr<IRenderPipeline> renderPipeline) in CanvasContext()
515 IRenderPipeline::DrawResult drawResult; in draw()
/frameworks/base/libs/hwui/pipeline/skia/
DSkiaVulkanPipeline.cpp71 IRenderPipeline::DrawResult SkiaVulkanPipeline::draw( in draw()
100 nsecs_t submissionTime = IRenderPipeline::DrawResult::kUnknownTime; in draw()
DSkiaOpenGLPipeline.cpp75 IRenderPipeline::DrawResult SkiaOpenGLPipeline::draw( in draw()
134 return {true, IRenderPipeline::DrawResult::kUnknownTime}; in draw()
DSkiaVulkanPipeline.h36 renderthread::IRenderPipeline::DrawResult draw(const renderthread::Frame& frame,
DSkiaOpenGLPipeline.h39 renderthread::IRenderPipeline::DrawResult draw(const renderthread::Frame& frame,
DSkiaPipeline.h34 class SkiaPipeline : public renderthread::IRenderPipeline {
/frameworks/base/libs/hwui/tests/common/
DTestUtils.cpp56 android::uirenderer::renderthread::IRenderPipeline* pipeline; in createTextureLayerUpdater()