Searched refs:IRenderPipeline (Results 1 – 10 of 10) sorted by relevance
48 class IRenderPipeline {93 virtual ~IRenderPipeline() {} in ~IRenderPipeline()
180 IRenderPipeline* getRenderPipeline() { return mRenderPipeline.get(); } in getRenderPipeline()222 IContextFactory* contextFactory, std::unique_ptr<IRenderPipeline> renderPipeline);327 std::unique_ptr<IRenderPipeline> mRenderPipeline;
38 class IRenderPipeline; variable
116 std::unique_ptr<IRenderPipeline> renderPipeline) in CanvasContext()515 IRenderPipeline::DrawResult drawResult; in draw()
71 IRenderPipeline::DrawResult SkiaVulkanPipeline::draw( in draw()100 nsecs_t submissionTime = IRenderPipeline::DrawResult::kUnknownTime; in draw()
75 IRenderPipeline::DrawResult SkiaOpenGLPipeline::draw( in draw()134 return {true, IRenderPipeline::DrawResult::kUnknownTime}; in draw()
36 renderthread::IRenderPipeline::DrawResult draw(const renderthread::Frame& frame,
39 renderthread::IRenderPipeline::DrawResult draw(const renderthread::Frame& frame,
34 class SkiaPipeline : public renderthread::IRenderPipeline {
56 android::uirenderer::renderthread::IRenderPipeline* pipeline; in createTextureLayerUpdater()