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Searched refs:InputDeviceContext (Results 1 – 25 of 37) sorted by relevance

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/frameworks/native/services/inputflinger/reader/controller/
DPeripheralController.h31 explicit PeripheralController(InputDeviceContext& deviceContext);
46 inline InputDeviceContext& getDeviceContext() { return mDeviceContext; } in getDeviceContext()
47 inline InputDeviceContext& getDeviceContext() const { return mDeviceContext; } in getDeviceContext()
49 InputDeviceContext& mDeviceContext;
54 explicit Battery(InputDeviceContext& context, const std::string& name, int32_t id) in Battery()
57 InputDeviceContext& context;
63 explicit Light(InputDeviceContext& context, const std::string& name, int32_t id, in Light()
67 InputDeviceContext& context;
84 explicit MonoLight(InputDeviceContext& context, const std::string& name, int32_t id, in MonoLight()
95 explicit RgbLight(InputDeviceContext& context, int32_t id, in RgbLight()
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/frameworks/native/services/inputflinger/reader/mapper/accumulator/
DTouchButtonAccumulator.h24 class InputDeviceContext; variable
31 void configure(InputDeviceContext& deviceContext);
32 void reset(InputDeviceContext& deviceContext);
DCursorScrollAccumulator.h24 class InputDeviceContext; variable
32 void configure(InputDeviceContext& deviceContext);
33 void reset(InputDeviceContext& deviceContext);
DCursorButtonAccumulator.h24 class InputDeviceContext; variable
31 void reset(InputDeviceContext& deviceContext);
DCursorScrollAccumulator.cpp28 void CursorScrollAccumulator::configure(InputDeviceContext& deviceContext) { in configure()
33 void CursorScrollAccumulator::reset(InputDeviceContext& deviceContext) { in reset()
DSingleTouchMotionAccumulator.h24 class InputDeviceContext; variable
33 void reset(InputDeviceContext& deviceContext);
DTouchButtonAccumulator.cpp28 void TouchButtonAccumulator::configure(InputDeviceContext& deviceContext) { in configure()
37 void TouchButtonAccumulator::reset(InputDeviceContext& deviceContext) { in reset()
DSingleTouchMotionAccumulator.cpp28 void SingleTouchMotionAccumulator::reset(InputDeviceContext& deviceContext) { in reset()
DCursorButtonAccumulator.cpp28 void CursorButtonAccumulator::reset(InputDeviceContext& deviceContext) { in reset()
/frameworks/native/services/inputflinger/reader/mapper/
DInputMapper.h43 explicit InputMapper(InputDeviceContext& deviceContext);
47 inline InputDeviceContext& getDeviceContext() { return mDeviceContext; } in getDeviceContext()
48 inline InputDeviceContext& getDeviceContext() const { return mDeviceContext; }; in getDeviceContext()
101 InputDeviceContext& mDeviceContext;
DCursorInputMapper.h39 void reset(InputDeviceContext& deviceContext);
56 explicit CursorInputMapper(InputDeviceContext& deviceContext);
DMultiTouchInputMapper.h73 void configure(InputDeviceContext& deviceContext, size_t slotCount, bool usingSlotsProtocol);
94 explicit MultiTouchInputMapper(InputDeviceContext& deviceContext);
DSingleTouchInputMapper.h27 explicit SingleTouchInputMapper(InputDeviceContext& deviceContext);
DSwitchInputMapper.h26 explicit SwitchInputMapper(InputDeviceContext& deviceContext);
DExternalStylusInputMapper.h30 explicit ExternalStylusInputMapper(InputDeviceContext& deviceContext);
DRotaryEncoderInputMapper.h27 explicit RotaryEncoderInputMapper(InputDeviceContext& deviceContext);
DVibratorInputMapper.h26 explicit VibratorInputMapper(InputDeviceContext& deviceContext);
DSwitchInputMapper.cpp23 SwitchInputMapper::SwitchInputMapper(InputDeviceContext& deviceContext) in SwitchInputMapper()
DExternalStylusInputMapper.cpp26 ExternalStylusInputMapper::ExternalStylusInputMapper(InputDeviceContext& deviceContext) in ExternalStylusInputMapper()
DSingleTouchInputMapper.cpp21 SingleTouchInputMapper::SingleTouchInputMapper(InputDeviceContext& deviceContext) in SingleTouchInputMapper()
DJoystickInputMapper.h26 explicit JoystickInputMapper(InputDeviceContext& deviceContext);
DMultiTouchInputMapper.cpp43 void MultiTouchMotionAccumulator::configure(InputDeviceContext& deviceContext, size_t slotCount, in configure()
222 MultiTouchInputMapper::MultiTouchInputMapper(InputDeviceContext& deviceContext) in MultiTouchInputMapper()
DRotaryEncoderInputMapper.cpp27 RotaryEncoderInputMapper::RotaryEncoderInputMapper(InputDeviceContext& deviceContext) in RotaryEncoderInputMapper()
/frameworks/native/services/inputflinger/reader/
DInputDevice.cpp149 std::unique_ptr<InputDeviceContext> contextPtr(new InputDeviceContext(*this, eventHubId)); in addEventHubDevice()
248 for_each_subdevice([this](InputDeviceContext& context) { in configure()
266 for_each_subdevice([this](InputDeviceContext& context) { in configure()
279 [&keyboardLayout, &shouldBumpGeneration](InputDeviceContext& context) { in configure()
630 InputDeviceContext::InputDeviceContext(InputDevice& device, int32_t eventHubId) in InputDeviceContext() function in android::InputDeviceContext
637 InputDeviceContext::~InputDeviceContext() {} in ~InputDeviceContext()
/frameworks/native/services/inputflinger/reader/include/
DInputDevice.h40 class InputDeviceContext; variable
167 using DevicePair = std::pair<std::unique_ptr<InputDeviceContext>, MapperVector>;
212 inline void for_each_subdevice(std::function<void(InputDeviceContext&)> f) { in for_each_subdevice()
244 class InputDeviceContext {
246 InputDeviceContext(InputDevice& device, int32_t eventHubId);
247 ~InputDeviceContext();

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