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Searched refs:LVM_FIRSTCALL (Results 1 – 3 of 3) sorted by relevance

/frameworks/av/media/libeffects/lvm/lib/Bundle/src/
DLVM_Buffers.cpp79 pBuffer->BufferState = LVM_FIRSTCALL; in LVM_BufferManagedIn()
107 if (pBuffer->BufferState == LVM_FIRSTCALL) { in LVM_BufferManagedIn()
118 if (((pBuffer->BufferState == LVM_FIRSTCALL) || (pBuffer->BufferState == LVM_FIRSTLASTCALL)) && in LVM_BufferManagedIn()
355 if ((pBuffer->BufferState == LVM_FIRSTCALL) || (pBuffer->BufferState == LVM_FIRSTLASTCALL)) { in LVM_BufferManagedOut()
DLVM_Private.h57 #define LVM_FIRSTCALL 0 /* First call to the buffer */ macro
DLVM_Init.cpp147 LVM_FIRSTCALL; /* Set the state ready for the first call */ in LVM_GetInstanceHandle()