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Searched refs:Load (Results 1 – 25 of 49) sorted by relevance

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/frameworks/base/cmds/incidentd/testdata/
Dkmsg.txt15 B - 545004 - Image Load, Start
18 B - 548725 - Image Load, Start
21 B - 550891 - Image Load, Start
24 B - 601704 - Image Load, Start
30 B - 602558 - Image Load, Start
33 B - 613568 - Image Load, Start
36 B - 624335 - Image Load, Start
38 B - 624548 - Image Load, Start
Dkmsg.txt.gz1[0] bldr_log_init: bldr_log_base=0x83600000, bldr_log_size=458752 2B - 626409 - ...
/frameworks/base/libs/androidfw/tests/
DApkAssets_test.cpp39 ApkAssets::Load(GetTestDataPath() + "/basic/basic.apk"); in TEST()
64 ApkAssets::Load(GetTestDataPath() + "/appaslib/appaslib.apk"); in TEST()
72 loaded_apk = ApkAssets::Load(GetTestDataPath() + "/appaslib/appaslib.apk", PROPERTY_DYNAMIC); in TEST()
83 ApkAssets::Load(GetTestDataPath() + "/basic/basic.apk"); in TEST()
95 ApkAssets::Load(GetTestDataPath() + "/basic/basic.apk"); in TEST()
DLoadedArsc_test.cpp53 auto loaded_arsc = LoadedArsc::Load(reinterpret_cast<const void*>(contents.data()), in TEST()
79 std::unique_ptr<const LoadedArsc> loaded_arsc = LoadedArsc::Load(contents.data(), in TEST()
103 std::unique_ptr<const LoadedArsc> loaded_arsc = LoadedArsc::Load(contents.data(), in TEST()
135 std::unique_ptr<const LoadedArsc> loaded_arsc = LoadedArsc::Load(contents.data(), in TEST()
156 std::unique_ptr<const LoadedArsc> loaded_arsc = LoadedArsc::Load(contents.data(), in TEST()
182 std::unique_ptr<const LoadedArsc> loaded_arsc = LoadedArsc::Load(contents.data(), in TEST()
198 std::unique_ptr<const LoadedArsc> loaded_arsc = LoadedArsc::Load(contents.data(), in TEST()
242 std::unique_ptr<const LoadedArsc> loaded_arsc = LoadedArsc::Load(contents.data(), in TEST()
264 std::unique_ptr<const LoadedArsc> loaded_arsc = LoadedArsc::Load(contents.data(), in TEST()
309 std::unique_ptr<const LoadedArsc> loaded_arsc = LoadedArsc::Load(contents.data(), in TEST()
[all …]
DAssetManager2_bench.cpp41 std::unique_ptr<const ApkAssets> apk = ApkAssets::Load(path); in BM_AssetManagerLoadAssets()
64 std::unique_ptr<const ApkAssets> apk = ApkAssets::Load(path); in BM_AssetManagerLoadFrameworkAssets()
132 std::unique_ptr<const ApkAssets> apk = ApkAssets::Load(GetTestDataPath() + "/styles/styles.apk"); in BM_AssetManagerGetBag()
184 std::unique_ptr<const ApkAssets> apk = ApkAssets::Load(kFrameworkPath); in BM_AssetManagerGetResourceLocales()
220 std::unique_ptr<const ApkAssets> apk = ApkAssets::Load(kFrameworkPath); in BM_AssetManagerSetConfigurationFramework()
DAttributeResolution_bench.cpp40 ApkAssets::Load(GetTestDataPath() + "/styles/styles.apk"); in BM_ApplyStyle()
83 std::unique_ptr<const ApkAssets> framework_apk = ApkAssets::Load(kFrameworkPath); in BM_ApplyStyleFramework()
90 ApkAssets::Load(GetTestDataPath() + "/basic/basic.apk"); in BM_ApplyStyleFramework()
DTheme_bench.cpp31 std::unique_ptr<const ApkAssets> apk = ApkAssets::Load(kFrameworkPath); in BM_ThemeApplyStyleFramework()
65 std::unique_ptr<const ApkAssets> apk = ApkAssets::Load(kFrameworkPath); in BM_ThemeGetAttribute()
DAssetManager2_test.cpp52 basic_assets_ = ApkAssets::Load("basic/basic.apk"); in SetUp()
55 basic_de_fr_assets_ = ApkAssets::Load("basic/basic_de_fr.apk"); in SetUp()
58 basic_xhdpi_assets_ = ApkAssets::Load("basic/basic_xhdpi-v4.apk"); in SetUp()
61 basic_xxhdpi_assets_ = ApkAssets::Load("basic/basic_xxhdpi-v4.apk"); in SetUp()
64 style_assets_ = ApkAssets::Load("styles/styles.apk"); in SetUp()
67 lib_one_assets_ = ApkAssets::Load("lib_one/lib_one.apk"); in SetUp()
70 lib_two_assets_ = ApkAssets::Load("lib_two/lib_two.apk"); in SetUp()
73 libclient_assets_ = ApkAssets::Load("libclient/libclient.apk"); in SetUp()
76 appaslib_assets_ = ApkAssets::Load("appaslib/appaslib.apk", PROPERTY_DYNAMIC); in SetUp()
79 system_assets_ = ApkAssets::Load("system/system.apk", PROPERTY_SYSTEM); in SetUp()
[all …]
DTheme_test.cpp39 system_assets_ = ApkAssets::Load(GetTestDataPath() + "/system/system.apk", PROPERTY_SYSTEM); in SetUp()
42 style_assets_ = ApkAssets::Load(GetTestDataPath() + "/styles/styles.apk"); in SetUp()
45 libclient_assets_ = ApkAssets::Load(GetTestDataPath() + "/libclient/libclient.apk"); in SetUp()
48 lib_one_assets_ = ApkAssets::Load(GetTestDataPath() + "/lib_one/lib_one.apk"); in SetUp()
51 lib_two_assets_ = ApkAssets::Load(GetTestDataPath() + "/lib_two/lib_two.apk"); in SetUp()
DBenchmarkHelpers.cpp59 std::unique_ptr<const ApkAssets> apk = ApkAssets::Load(path); in GetResourceBenchmark()
DIdmap_test.cpp46 system_assets_ = ApkAssets::Load("system/system.apk"); in SetUp()
52 overlayable_assets_ = ApkAssets::Load("overlayable/overlayable.apk"); in SetUp()
/frameworks/base/libs/androidfw/
DApkAssets.cpp42 std::unique_ptr<ApkAssets> ApkAssets::Load(const std::string& path, package_property_t flags) { in Load() function in android::ApkAssets
43 return Load(ZipAssetsProvider::Create(path, flags), flags); in Load()
51 return Load(ZipAssetsProvider::Create(std::move(fd), debug_name, offset, len), flags); in LoadFromFd()
54 std::unique_ptr<ApkAssets> ApkAssets::Load(std::unique_ptr<AssetsProvider> assets, in Load() function in android::ApkAssets
80 auto loaded_idmap = LoadedIdmap::Load(idmap_path, idmap_data); in LoadOverlay()
143 loaded_arsc = LoadedArsc::Load(data, length, loaded_idmap.get(), property_flags); in LoadImpl()
/frameworks/compile/libbcc/lib/
DRSInvariant.cpp127 } else if (auto Load = llvm::dyn_cast<llvm::LoadInst>(Inst)) { in markInvariantUserLoads() local
128 if (Use.get() == Load->getPointerOperand()) { in markInvariantUserLoads()
129 Load->setMetadata("invariant.load", EmptyMDNode); in markInvariantUserLoads()
/frameworks/base/libs/androidfw/include/androidfw/
DApkAssets.h38 static std::unique_ptr<ApkAssets> Load(const std::string& path,
50 static std::unique_ptr<ApkAssets> Load(std::unique_ptr<AssetsProvider> assets,
DLoadedArsc.h158 static std::unique_ptr<const LoadedPackage> Load(const Chunk& chunk,
312 static std::unique_ptr<LoadedArsc> Load(incfs::map_ptr<void> data,
/frameworks/base/libs/androidfw/fuzz/resourcefile_fuzzer/
Dresourcefile_fuzzer.cpp34 std::unique_ptr<const LoadedArsc> loaded_arsc = LoadedArsc::Load(data, size); in LLVMFuzzerTestOneInput()
/frameworks/base/core/proto/android/os/
Dcpu_usage.proto28 message Load { message
35 optional Load current_load = 1;
/frameworks/base/core/jni/
Dandroid_content_res_ApkAssets.cpp218 apk_assets = ApkAssets::Load(std::move(assets), property_flags); in NativeLoad()
232 apk_assets = ApkAssets::Load(std::move(assets), property_flags); in NativeLoad()
280 apk_assets = ApkAssets::Load(std::move(assets), property_flags); in NativeLoadFromFd()
350 apk_assets = ApkAssets::Load(std::move(assets), property_flags); in NativeLoadFromFdOffset()
376 auto apk_assets = ApkAssets::Load(LoaderAssetsProvider::Create(env, assets_provider), flags); in NativeLoadEmpty()
/frameworks/rs/script_api/
Drs_matrix.spec217 summary: Load or copy a matrix
262 summary: Load a frustum projection matrix
276 summary: Load identity matrix
312 summary: Load an orthographic projection matrix
332 summary: Load a perspective projection matrix
348 summary: Load a rotation matrix
364 summary: Load a scaling matrix
379 summary: Load a translation matrix
Drs_graphics.spec814 summary: Load the model matrix for a bound fixed function vertex program
816 Load the model matrix for a currently bound fixed function
828 summary: Load the projection matrix for a bound fixed function vertex program
830 Load the projection matrix for a currently bound fixed function
842 summary: Load the texture matrix for a bound fixed function vertex program
844 Load the texture matrix for a currently bound fixed function
/frameworks/native/cmds/installd/
Dsystem_properties.h32 bool Load(const std::string& strFile) { in Load() function
/frameworks/base/cmds/idmap2/tests/
DResourceUtilsTests.cpp38 apk_assets_ = ApkAssets::Load(GetTargetApkPath()); in SetUp()
/frameworks/base/packages/SystemUI/src/com/android/systemui/controls/controller/
DControlsProviderLifecycleManager.kt204 invokeOrQueue(Load(subscriber)) in maybeBindAndLoad()
323 inner class Load(val subscriber: IControlsSubscriber.Stub) : ServiceMethod() { in callWrapper() class in com.android.systemui.controls.controller.ControlsProviderLifecycleManager
/frameworks/native/services/vr/performanced/
Dcpu_set.h71 void Load(const std::string& cpuset_root);
/frameworks/rs/script_api/include/
Drs_matrix.rsh220 * rsMatrixLoad: Load or copy a matrix
268 * rsMatrixLoadFrustum: Load a frustum projection matrix
284 * rsMatrixLoadIdentity: Load identity matrix
329 * rsMatrixLoadOrtho: Load an orthographic projection matrix
348 * rsMatrixLoadPerspective: Load a perspective projection matrix
366 * rsMatrixLoadRotate: Load a rotation matrix
385 * rsMatrixLoadScale: Load a scaling matrix
402 * rsMatrixLoadTranslate: Load a translation matrix

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