Searched refs:MAX_TRIANGLES_IN_PATCH (Results 1 – 1 of 1) sorted by relevance
30 private final static int MAX_TRIANGLES_IN_PATCH = 32000; field in TriangleCountOpenGLTest56 (triangleCount + MAX_TRIANGLES_IN_PATCH - 1) / MAX_TRIANGLES_IN_PATCH; in initUnits()