Searched refs:NEAR (Results 1 – 2 of 2) sorted by relevance
/frameworks/av/media/libheadtracking/ |
D | QuaternionUtil-test.cpp | 55 constexpr float NEAR = 1e-3f; variable 66 EXPECT_NEAR(angle, pitch, NEAR); in TEST() 67 EXPECT_NEAR(0.f, roll, NEAR); in TEST() 68 EXPECT_NEAR(0.f, yaw, NEAR); in TEST() 71 EXPECT_NEAR(0.f, pitch, NEAR); in TEST() 72 EXPECT_NEAR(angle, roll, NEAR); in TEST() 73 EXPECT_NEAR(0.f, yaw, NEAR); in TEST() 76 EXPECT_NEAR(0.f, pitch, NEAR); in TEST() 77 EXPECT_NEAR(0.f, roll, NEAR); in TEST() 78 EXPECT_NEAR(angle, yaw, NEAR); in TEST() [all …]
|
/frameworks/base/packages/SystemUI/docs/device-entry/ |
D | doze.md | 29 …transitioning from `DOZE_AOD_PAUSING` after the minimum timeout after the NEAR is reported by the …
|