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Searched refs:NEAR (Results 1 – 2 of 2) sorted by relevance

/frameworks/av/media/libheadtracking/
DQuaternionUtil-test.cpp55 constexpr float NEAR = 1e-3f; variable
66 EXPECT_NEAR(angle, pitch, NEAR); in TEST()
67 EXPECT_NEAR(0.f, roll, NEAR); in TEST()
68 EXPECT_NEAR(0.f, yaw, NEAR); in TEST()
71 EXPECT_NEAR(0.f, pitch, NEAR); in TEST()
72 EXPECT_NEAR(angle, roll, NEAR); in TEST()
73 EXPECT_NEAR(0.f, yaw, NEAR); in TEST()
76 EXPECT_NEAR(0.f, pitch, NEAR); in TEST()
77 EXPECT_NEAR(0.f, roll, NEAR); in TEST()
78 EXPECT_NEAR(angle, yaw, NEAR); in TEST()
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/frameworks/base/packages/SystemUI/docs/device-entry/
Ddoze.md29 …transitioning from `DOZE_AOD_PAUSING` after the minimum timeout after the NEAR is reported by the …