/frameworks/av/media/libeffects/lvm/lib/Reverb/src/ |
D | LVREV_Process.cpp | 49 LVM_FLOAT* pOutData, const LVM_UINT16 NumSamples) { in LVREV_Process() argument 86 if (NumSamples == 0) { in LVREV_Process() 99 MonoTo2I_Float(pInput, pOutput, NumSamples); in LVREV_Process() 102 (LVM_INT16)(NumSamples << 1)); // 32 bit data, stereo in LVREV_Process() 109 RemainingSamples = (LVM_INT32)NumSamples; in LVREV_Process() 159 LVM_UINT16 NumSamples) { in ReverbBlock() argument 198 From2iToMono_Float(pInput, pTemp, (LVM_INT16)NumSamples); in ReverbBlock() 202 Mult3s_Float(pIn, (LVM_FLOAT)LVREV_HEADROOM, pTemp, (LVM_INT16)NumSamples); in ReverbBlock() 207 pPrivate->pRevHPFBiquad->process(pTemp, pTemp, NumSamples); in ReverbBlock() 212 pPrivate->pRevLPFBiquad->process(pTemp, pTemp, NumSamples); in ReverbBlock() [all …]
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D | LVREV_Private.h | 168 LVM_UINT16 NumSamples);
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/frameworks/av/media/libeffects/lvm/lib/Bundle/src/ |
D | LVM_Buffers.cpp | 55 LVM_INT16 NumSamples; /* Number of samples in scratch buffer */ in LVM_BufferManagedIn() local 93 NumSamples = pInstance->InternalBlockSize; in LVM_BufferManagedIn() 100 NumSamples = pInstance->SamplesToProcess; in LVM_BufferManagedIn() 101 NumFrames = (LVM_INT16)(NumSamples >> MIN_INTERNAL_BLOCKSHIFT); in LVM_BufferManagedIn() 124 NumSamples = (LVM_INT16)(NumSamples - pBuffer->InDelaySamples); /* Update sample count */ in LVM_BufferManagedIn() 131 if (NumSamples > 0) { in LVM_BufferManagedIn() 134 (LVM_INT16)(NumChannels * NumSamples)); /* Number of input samples */ in LVM_BufferManagedIn() 135 pStart += NumChannels * NumSamples; /* Update the input pointer */ in LVM_BufferManagedIn() 141 pBuffer->SamplesToOutput = (LVM_INT16)(pBuffer->SamplesToOutput + NumSamples); in LVM_BufferManagedIn() 155 NumSamples = pInstance->SamplesToProcess; in LVM_BufferManagedIn() [all …]
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D | LVM_Process.cpp | 56 LVM_FLOAT* pOutData, LVM_UINT16 NumSamples, LVM_UINT32 AudioTime) { in LVM_Process() argument 58 LVM_UINT16 SampleCount = NumSamples; in LVM_Process() 70 if (NumSamples == 0) { in LVM_Process() 88 if ((NumSamples % pInstance->BlickSizeMultiple) != 0) { in LVM_Process()
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/frameworks/av/media/libeffects/lvm/lib/StereoWidening/src/ |
D | LVCS_StereoEnhancer.cpp | 126 LVM_FLOAT* pOutData, LVM_UINT16 NumSamples) { in LVCS_StereoEnhancer() argument 132 LVM_UINT16 destNumSamples = (NumChannels == FCC_1) ? NumSamples : FCC_2 * NumSamples; in LVCS_StereoEnhancer() 142 Copy_Float((LVM_FLOAT*)pInData, (LVM_FLOAT*)pScratch, (LVM_INT16)NumSamples); in LVCS_StereoEnhancer() 144 From2iToMS_Float(pInData, pScratch, pScratch + NumSamples, (LVM_INT16)NumSamples); in LVCS_StereoEnhancer() 151 pInstance->pSEMidBiquad->process(pScratch, pScratch, NumSamples); in LVCS_StereoEnhancer() 156 (LVM_INT16)NumSamples); /* Number of samples */ in LVCS_StereoEnhancer() 164 pInstance->pSESideBiquad->process(pScratch + NumSamples, pScratch + NumSamples, in LVCS_StereoEnhancer() 165 NumSamples); in LVCS_StereoEnhancer() 170 Copy_Float((LVM_FLOAT*)pScratch, (LVM_FLOAT*)pOutData, (LVM_INT16)NumSamples); in LVCS_StereoEnhancer() 175 MSTo2i_Sat_Float(pScratch, pScratch + NumSamples, pOutData, (LVM_INT16)NumSamples); in LVCS_StereoEnhancer()
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D | LVCS_Process.cpp | 69 LVM_FLOAT* pOutData, LVM_UINT16 NumSamples) { in LVCS_Process_CS() argument 76 #define NrFrames NumSamples // alias for clarity in LVCS_Process_CS() 114 NumSamples); /* Number of samples to process */ in LVCS_Process_CS() 121 NumSamples); /* Number of samples to process */ in LVCS_Process_CS() 130 NumSamples); /* Number of samples to process */ in LVCS_Process_CS() 165 LVM_FLOAT* pOutData, LVM_UINT16 NumSamples) { in LVCS_Process() argument 170 LVM_UINT16 destNumSamples = (channels == FCC_1) ? NumSamples : FCC_2 * NumSamples; in LVCS_Process() 173 #define NrFrames NumSamples // alias for clarity in LVCS_Process() 177 if (NumSamples > pInstance->Capabilities.MaxBlockSize) { in LVCS_Process() 223 if (NumSamples < LVCS_COMPGAINFRAME) { in LVCS_Process() [all …]
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D | LVCS_ReverbGenerator.cpp | 151 LVM_FLOAT* pOutData, LVM_UINT16 NumSamples) { in LVCS_ReverbGenerator() argument 157 (pInstance->Params.NrChannels == FCC_1) ? NumSamples : FCC_2 * NumSamples; in LVCS_ReverbGenerator() 198 pInstance->pRevBiquad->process(pScratch, pScratch, NumSamples); in LVCS_ReverbGenerator() 207 pOutData, &pConfig->DelayOffset, (LVM_INT16)NumSamples, NumChannels); in LVCS_ReverbGenerator()
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D | LVCS_Equaliser.cpp | 103 LVM_UINT16 NumSamples) { in LVCS_Equaliser() argument 111 pInstance->pEqBiquad->process(pInputOutput, pInputOutput, NumSamples); in LVCS_Equaliser()
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D | LVCS_BypassMix.cpp | 200 LVM_UINT16 NumSamples) { in LVCS_BypassMixer() argument 204 (pInstance->Params.NrChannels == FCC_1) ? NumSamples : FCC_2 * NumSamples; in LVCS_BypassMixer()
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D | LVCS_Equaliser.h | 34 LVM_UINT16 NumSamples);
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D | LVCS_StereoEnhancer.h | 51 LVM_FLOAT* pOutData, LVM_UINT16 NumSamples);
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D | LVCS_BypassMix.h | 59 LVM_UINT16 NumSamples);
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D | LVCS_ReverbGenerator.h | 64 LVM_FLOAT* pOutput, LVM_UINT16 NumSamples);
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/frameworks/base/media/mca/filterfw/native/core/ |
D | statistics.h | 30 float NumSamples() const { return n_; } in NumSamples() function
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/frameworks/av/media/libeffects/lvm/lib/Reverb/lib/ |
D | LVREV.h | 249 LVM_FLOAT* pOutData, const LVM_UINT16 NumSamples);
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/frameworks/av/media/libeffects/lvm/lib/StereoWidening/lib/ |
D | LVCS.h | 274 LVM_FLOAT* pOutData, LVM_UINT16 NumSamples);
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/frameworks/av/media/libeffects/lvm/lib/Eq/lib/ |
D | LVEQNB.h | 370 LVM_FLOAT* pOutData, LVM_UINT16 NumSamples);
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/frameworks/av/media/libeffects/lvm/lib/Bass/lib/ |
D | LVDBE.h | 358 LVM_FLOAT* pOutData, LVM_UINT16 NumSamples);
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/frameworks/av/media/libeffects/lvm/lib/Bundle/lib/ |
D | LVM.h | 429 LVM_FLOAT* pOutData, LVM_UINT16 NumSamples, LVM_UINT32 AudioTime);
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