Home
last modified time | relevance | path

Searched refs:PresentState (Results 1 – 8 of 8) sorted by relevance

/frameworks/native/services/surfaceflinger/tests/unittests/
DTransactionSurfaceFrameTest.cpp40 using PresentState = frametimeline::SurfaceFrame::PresentState; typedef
111 EXPECT_EQ(PresentState::Presented, surfaceFrame->getPresentState()); in PresentedSurfaceFrameForBufferlessTransaction()
137 EXPECT_EQ(PresentState::Unknown, surfaceFrame->getPresentState()); in PresentedSurfaceFrameForBufferTransaction()
144 EXPECT_EQ(PresentState::Presented, surfaceFrame->getPresentState()); in PresentedSurfaceFrameForBufferTransaction()
195 EXPECT_EQ(PresentState::Dropped, droppedSurfaceFrame->getPresentState()); in DroppedSurfaceFrameForBufferTransaction()
202 EXPECT_EQ(PresentState::Presented, presentedSurfaceFrame->getPresentState()); in DroppedSurfaceFrameForBufferTransaction()
238 EXPECT_EQ(PresentState::Unknown, surfaceFrame->getPresentState()); in BufferlessSurfaceFramePromotedToBufferSurfaceFrame()
243 EXPECT_EQ(PresentState::Presented, surfaceFrame->getPresentState()); in BufferlessSurfaceFramePromotedToBufferSurfaceFrame()
310 EXPECT_EQ(PresentState::Presented, bufferlessSurfaceFrame1->getPresentState()); in MultipleSurfaceFramesPresentedTogether()
314 EXPECT_EQ(PresentState::Presented, bufferlessSurfaceFrame2->getPresentState()); in MultipleSurfaceFramesPresentedTogether()
[all …]
DFrameTimelineTest.cpp261 surfaceFrame1->setPresentState(SurfaceFrame::PresentState::Dropped); in TEST_F()
269 EXPECT_EQ(droppedSurfaceFrame.getPresentState(), SurfaceFrame::PresentState::Dropped); in TEST_F()
290 surfaceFrame1->setPresentState(SurfaceFrame::PresentState::Presented); in TEST_F()
292 surfaceFrame2->setPresentState(SurfaceFrame::PresentState::Presented); in TEST_F()
333 surfaceFrame->setPresentState(SurfaceFrame::PresentState::Presented); in TEST_F()
355 surfaceFrame->setPresentState(SurfaceFrame::PresentState::Presented); in TEST_F()
398 surfaceFrame->setPresentState(SurfaceFrame::PresentState::Presented); in TEST_F()
415 surfaceFrame->setPresentState(SurfaceFrame::PresentState::Presented); in TEST_F()
432 surfaceFrame->setPresentState(SurfaceFrame::PresentState::Presented); in TEST_F()
452 surfaceFrame1->setPresentState(SurfaceFrame::PresentState::Presented); in TEST_F()
[all …]
DTransactionFrameTracerTest.cpp40 using PresentState = frametimeline::SurfaceFrame::PresentState; typedef
/frameworks/native/services/surfaceflinger/FrameTimeline/
DFrameTimeline.cpp189 std::string toString(SurfaceFrame::PresentState presentState) { in toString()
190 using PresentState = SurfaceFrame::PresentState; in toString() typedef
192 case PresentState::Presented: in toString()
194 case PresentState::Dropped: in toString()
196 case PresentState::Unknown: in toString()
315 mPresentState(PresentState::Unknown), in SurfaceFrame()
345 void SurfaceFrame::setPresentState(PresentState presentState, nsecs_t lastLatchTime) { in setPresentState()
347 LOG_ALWAYS_FATAL_IF(mPresentState != PresentState::Unknown, in setPresentState()
367 if (mPresentState == PresentState::Dropped) { in getJankType()
393 SurfaceFrame::PresentState SurfaceFrame::getPresentState() const { in getPresentState()
[all …]
DFrameTimeline.h153 enum class PresentState { enum
184 void setPresentState(PresentState presentState, nsecs_t lastLatchTime = 0);
216 PresentState getPresentState() const;
241 PresentState mPresentState GUARDED_BY(mMutex);
/frameworks/native/services/surfaceflinger/
DBufferStateLayer.cpp41 using PresentState = frametimeline::SurfaceFrame::PresentState; typedef
374 mDrawingState.bufferSurfaceFrameTX->getPresentState() != PresentState::Presented) { in setBuffer()
668 bufferSurfaceFrame->getPresentState() != PresentState::Presented) { in updateTexImage()
DBufferQueueLayer.cpp38 using PresentState = frametimeline::SurfaceFrame::PresentState; typedef
DLayer.cpp92 using PresentState = frametimeline::SurfaceFrame::PresentState; typedef
741 if (surfaceFrame->getPresentState() != PresentState::Presented) { in commitTransaction()
744 surfaceFrame->setPresentState(PresentState::Presented); in commitTransaction()
1271 if (it->second->getPresentState() == PresentState::Presented) { in setFrameTimelineVsyncForBufferlessTransaction()
1282 surfaceFrame->setPresentState(PresentState::Dropped); in addSurfaceFrameDroppedForBuffer()
1290 surfaceFrame->setPresentState(PresentState::Presented, mLastLatchTime); in addSurfaceFramePresentedForBuffer()