Searched refs:PresentState (Results 1 – 8 of 8) sorted by relevance
/frameworks/native/services/surfaceflinger/tests/unittests/ |
D | TransactionSurfaceFrameTest.cpp | 40 using PresentState = frametimeline::SurfaceFrame::PresentState; typedef 111 EXPECT_EQ(PresentState::Presented, surfaceFrame->getPresentState()); in PresentedSurfaceFrameForBufferlessTransaction() 137 EXPECT_EQ(PresentState::Unknown, surfaceFrame->getPresentState()); in PresentedSurfaceFrameForBufferTransaction() 144 EXPECT_EQ(PresentState::Presented, surfaceFrame->getPresentState()); in PresentedSurfaceFrameForBufferTransaction() 195 EXPECT_EQ(PresentState::Dropped, droppedSurfaceFrame->getPresentState()); in DroppedSurfaceFrameForBufferTransaction() 202 EXPECT_EQ(PresentState::Presented, presentedSurfaceFrame->getPresentState()); in DroppedSurfaceFrameForBufferTransaction() 238 EXPECT_EQ(PresentState::Unknown, surfaceFrame->getPresentState()); in BufferlessSurfaceFramePromotedToBufferSurfaceFrame() 243 EXPECT_EQ(PresentState::Presented, surfaceFrame->getPresentState()); in BufferlessSurfaceFramePromotedToBufferSurfaceFrame() 310 EXPECT_EQ(PresentState::Presented, bufferlessSurfaceFrame1->getPresentState()); in MultipleSurfaceFramesPresentedTogether() 314 EXPECT_EQ(PresentState::Presented, bufferlessSurfaceFrame2->getPresentState()); in MultipleSurfaceFramesPresentedTogether() [all …]
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D | FrameTimelineTest.cpp | 261 surfaceFrame1->setPresentState(SurfaceFrame::PresentState::Dropped); in TEST_F() 269 EXPECT_EQ(droppedSurfaceFrame.getPresentState(), SurfaceFrame::PresentState::Dropped); in TEST_F() 290 surfaceFrame1->setPresentState(SurfaceFrame::PresentState::Presented); in TEST_F() 292 surfaceFrame2->setPresentState(SurfaceFrame::PresentState::Presented); in TEST_F() 333 surfaceFrame->setPresentState(SurfaceFrame::PresentState::Presented); in TEST_F() 355 surfaceFrame->setPresentState(SurfaceFrame::PresentState::Presented); in TEST_F() 398 surfaceFrame->setPresentState(SurfaceFrame::PresentState::Presented); in TEST_F() 415 surfaceFrame->setPresentState(SurfaceFrame::PresentState::Presented); in TEST_F() 432 surfaceFrame->setPresentState(SurfaceFrame::PresentState::Presented); in TEST_F() 452 surfaceFrame1->setPresentState(SurfaceFrame::PresentState::Presented); in TEST_F() [all …]
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D | TransactionFrameTracerTest.cpp | 40 using PresentState = frametimeline::SurfaceFrame::PresentState; typedef
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/frameworks/native/services/surfaceflinger/FrameTimeline/ |
D | FrameTimeline.cpp | 189 std::string toString(SurfaceFrame::PresentState presentState) { in toString() 190 using PresentState = SurfaceFrame::PresentState; in toString() typedef 192 case PresentState::Presented: in toString() 194 case PresentState::Dropped: in toString() 196 case PresentState::Unknown: in toString() 315 mPresentState(PresentState::Unknown), in SurfaceFrame() 345 void SurfaceFrame::setPresentState(PresentState presentState, nsecs_t lastLatchTime) { in setPresentState() 347 LOG_ALWAYS_FATAL_IF(mPresentState != PresentState::Unknown, in setPresentState() 367 if (mPresentState == PresentState::Dropped) { in getJankType() 393 SurfaceFrame::PresentState SurfaceFrame::getPresentState() const { in getPresentState() [all …]
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D | FrameTimeline.h | 153 enum class PresentState { enum 184 void setPresentState(PresentState presentState, nsecs_t lastLatchTime = 0); 216 PresentState getPresentState() const; 241 PresentState mPresentState GUARDED_BY(mMutex);
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/frameworks/native/services/surfaceflinger/ |
D | BufferStateLayer.cpp | 41 using PresentState = frametimeline::SurfaceFrame::PresentState; typedef 374 mDrawingState.bufferSurfaceFrameTX->getPresentState() != PresentState::Presented) { in setBuffer() 668 bufferSurfaceFrame->getPresentState() != PresentState::Presented) { in updateTexImage()
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D | BufferQueueLayer.cpp | 38 using PresentState = frametimeline::SurfaceFrame::PresentState; typedef
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D | Layer.cpp | 92 using PresentState = frametimeline::SurfaceFrame::PresentState; typedef 741 if (surfaceFrame->getPresentState() != PresentState::Presented) { in commitTransaction() 744 surfaceFrame->setPresentState(PresentState::Presented); in commitTransaction() 1271 if (it->second->getPresentState() == PresentState::Presented) { in setFrameTimelineVsyncForBufferlessTransaction() 1282 surfaceFrame->setPresentState(PresentState::Dropped); in addSurfaceFrameDroppedForBuffer() 1290 surfaceFrame->setPresentState(PresentState::Presented, mLastLatchTime); in addSurfaceFramePresentedForBuffer()
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