Searched refs:SOURCE_GAMEPAD (Results 1 – 4 of 4) sorted by relevance
208 public static final int SOURCE_GAMEPAD = 0x00000400 | SOURCE_CLASS_BUTTON; field in InputDevice1222 appendSourceDescriptionIfApplicable(description, SOURCE_GAMEPAD, "gamepad"); in toString()
99 map.put("gamepad", InputDevice.SOURCE_GAMEPAD);
32284 field public static final int SOURCE_GAMEPAD = 1025; // 0x401
48176 field public static final int SOURCE_GAMEPAD = 1025; // 0x401