Searched refs:SkiaGL (Results 1 – 16 of 16) sorted by relevance
312 if (Properties::getRenderPipelineType() == RenderPipelineType::SkiaGL) { in destroyRenderingContext()332 case RenderPipelineType::SkiaGL: in pipelineToString()376 if (Properties::getRenderPipelineType() == RenderPipelineType::SkiaGL) { in requireGrContext()496 if (Properties::getRenderPipelineType() == RenderPipelineType::SkiaGL) { in preload()
182 const char* layerType = Properties::getRenderPipelineType() == RenderPipelineType::SkiaGL in dumpMemoryUsage()
81 case RenderPipelineType::SkiaGL: in create()98 case RenderPipelineType::SkiaGL: in invokeFunctor()
68 Properties::overrideRenderPipelineType(RenderPipelineType::SkiaGL); in main()
104 if (Properties::getRenderPipelineType() == RenderPipelineType::SkiaGL) { in createReleaseFence()125 if (Properties::getRenderPipelineType() == RenderPipelineType::SkiaGL) { in fenceWait()
209 enum class RenderPipelineType { SkiaGL, SkiaVulkan, NotInitialized = 128 }; enumerator
413 uirenderer::RenderPipelineType::SkiaGL; in allocateHardwareBitmap()446 uirenderer::RenderPipelineType::SkiaGL; in initialize()
202 return RenderPipelineType::SkiaGL; in peekRenderPipelineType()
62 case RenderPipelineType::SkiaGL: in WebViewFunctor_queryPlatformRenderMode()
309 if (Properties::getRenderPipelineType() == RenderPipelineType::SkiaGL) { in copyImageInto()
1 This library turns on recording of skia commands in SkiaGL version of the RE.
75 INNER_PIPELINE_RENDERTHREAD_TEST(test_case_name, test_name, SkiaGL); \88 INNER_PIPELINE_RENDERTHREAD_TEST(test_case_name, test_name, SkiaGL); \
57 if (Properties::getRenderPipelineType() == RenderPipelineType::SkiaGL) { in createTextureLayerUpdater()
178 if (Properties::peekRenderPipelineType() == RenderPipelineType::SkiaGL) { in zygote_preload_graphics()
153 Properties::overrideRenderPipelineType(RenderPipelineType::SkiaGL); in setRenderer()
173 proto->set_pipeline(data->pipelineType() == RenderPipelineType::SkiaGL ? in mergeProfileDataIntoProto()