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Searched refs:TEXTURE_STRIDE (Results 1 – 2 of 2) sorted by relevance

/frameworks/base/tests/GamePerformance/src/android/gameperformance/
DRenderPatch.java31 public static final int TEXTURE_STRIDE = TEXTURE_COORD_COUNT * FLOAT_SIZE; field in RenderPatch
79 mTextureBuffer = ByteBuffer.allocateDirect(pointCount * TEXTURE_STRIDE); in RenderPatch()
DRenderPatchOpenGLTest.java169 RenderPatch.TEXTURE_STRIDE, in draw()