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Searched refs:ThrowIAEFmt (Results 1 – 2 of 2) sorted by relevance

/frameworks/base/libs/hwui/jni/
DShader.cpp272 static inline int ThrowIAEFmt(JNIEnv* env, const char* fmt, ...) { in ThrowIAEFmt() function
303 ThrowIAEFmt(env, "unable to find uniform named %s", uniformName); in UpdateFloatUniforms()
311 ThrowIAEFmt(env, in UpdateFloatUniforms()
316 ThrowIAEFmt(env, "attempting to set a int uniform using the setUniform APIs: %s", in UpdateFloatUniforms()
319 ThrowIAEFmt(env, "mismatch in byte size for uniform [expected: %zu actual: %zu]", in UpdateFloatUniforms()
346 ThrowIAEFmt(env, "unable to find uniform named %s", uniformName); in UpdateIntUniforms()
348 ThrowIAEFmt(env, "attempting to set a non-int uniform using the setIntUniform APIs: %s", in UpdateIntUniforms()
351 ThrowIAEFmt(env, "mismatch in byte size for uniform [expected: %zu actual: %zu]", in UpdateIntUniforms()
381 ThrowIAEFmt(env, "unable to find shader named %s", name.c_str()); in RuntimeShader_updateShader()
DRenderEffect.cpp130 static inline int ThrowIAEFmt(JNIEnv* env, const char* fmt, ...) { in ThrowIAEFmt() function
145 ThrowIAEFmt(env, in createRuntimeShaderEffect()