Searched refs:ThrowIAEFmt (Results 1 – 2 of 2) sorted by relevance
/frameworks/base/libs/hwui/jni/ |
D | Shader.cpp | 272 static inline int ThrowIAEFmt(JNIEnv* env, const char* fmt, ...) { in ThrowIAEFmt() function 303 ThrowIAEFmt(env, "unable to find uniform named %s", uniformName); in UpdateFloatUniforms() 311 ThrowIAEFmt(env, in UpdateFloatUniforms() 316 ThrowIAEFmt(env, "attempting to set a int uniform using the setUniform APIs: %s", in UpdateFloatUniforms() 319 ThrowIAEFmt(env, "mismatch in byte size for uniform [expected: %zu actual: %zu]", in UpdateFloatUniforms() 346 ThrowIAEFmt(env, "unable to find uniform named %s", uniformName); in UpdateIntUniforms() 348 ThrowIAEFmt(env, "attempting to set a non-int uniform using the setIntUniform APIs: %s", in UpdateIntUniforms() 351 ThrowIAEFmt(env, "mismatch in byte size for uniform [expected: %zu actual: %zu]", in UpdateIntUniforms() 381 ThrowIAEFmt(env, "unable to find shader named %s", name.c_str()); in RuntimeShader_updateShader()
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D | RenderEffect.cpp | 130 static inline int ThrowIAEFmt(JNIEnv* env, const char* fmt, ...) { in ThrowIAEFmt() function 145 ThrowIAEFmt(env, in createRuntimeShaderEffect()
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