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Searched refs:ThrowIAE_IfNull (Results 1 – 2 of 2) sorted by relevance

/frameworks/base/libs/hwui/jni/
DMaskFilter.cpp7 static void ThrowIAE_IfNull(JNIEnv* env, void* ptr) { in ThrowIAE_IfNull() function
23 ThrowIAE_IfNull(env, filter); in createBlur()
39 ThrowIAE_IfNull(env, filter); in createEmboss()
DShader.cpp24 #define ThrowIAE_IfNull(env, ptr) \ macro
89 ThrowIAE_IfNull(env, shader.get()); in BitmapShader_constructor()
134 ThrowIAE_IfNull(env, shader); in LinearGradient_create()
180 ThrowIAE_IfNull(env, shader); in RadialGradient_create()
210 ThrowIAE_IfNull(env, shader); in SweepGradient_create()
268 ThrowIAE_IfNull(env, shader); in RuntimeShader_create()