/frameworks/base/services/tests/wmtests/src/com/android/server/wm/ |
D | TaskSnapshotPersisterTestBase.java | 21 import static android.graphics.GraphicBuffer.USAGE_HW_TEXTURE; 212 USAGE_HW_TEXTURE | USAGE_SW_READ_RARELY | USAGE_SW_READ_RARELY); in build()
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D | ScreenshotTests.java | 89 GraphicBuffer.USAGE_HW_TEXTURE | GraphicBuffer.USAGE_HW_COMPOSER in testScreenshotSecureLayers()
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/frameworks/base/apct-tests/perftests/surfaceflinger/src/android/surfaceflinger/ |
D | BufferFlinger.java | 44 GraphicBuffer.USAGE_HW_TEXTURE | GraphicBuffer.USAGE_HW_COMPOSER in BufferFlinger()
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/frameworks/native/libs/renderengine/ |
D | RenderEngine.cpp | 57 LOG_ALWAYS_FATAL_IF(!(buffer->getUsage() & GraphicBuffer::USAGE_HW_TEXTURE), in validateInputBufferUsage()
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/frameworks/base/native/webview/plat_support/ |
D | graphic_buffer_impl.cpp | 28 android::GraphicBuffer::USAGE_HW_TEXTURE | in GraphicBufferImpl()
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/frameworks/base/libs/hwui/tests/common/scenes/ |
D | HwBitmapInCompositeShader.cpp | 36 uint32_t usage = GraphicBuffer::USAGE_HW_TEXTURE | GraphicBuffer::USAGE_SW_READ_NEVER | in createContent()
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/frameworks/native/services/surfaceflinger/CompositionEngine/src/planner/ |
D | TexturePool.cpp | 94 GraphicBuffer::USAGE_HW_TEXTURE), in genTexture()
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/frameworks/native/libs/nativedisplay/include/surfacetexture/ |
D | EGLConsumer.h | 239 static const uint64_t DEFAULT_USAGE_FLAGS = GraphicBuffer::USAGE_HW_TEXTURE;
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D | SurfaceTexture.h | 343 static const uint64_t DEFAULT_USAGE_FLAGS = GraphicBuffer::USAGE_HW_TEXTURE;
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/frameworks/base/graphics/java/android/graphics/ |
D | GraphicBuffer.java | 47 public static final int USAGE_HW_TEXTURE = 0x100; field in GraphicBuffer
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/frameworks/native/services/surfaceflinger/ |
D | BufferLayerConsumer.h | 254 static const uint64_t DEFAULT_USAGE_FLAGS = GraphicBuffer::USAGE_HW_TEXTURE;
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D | BufferLayer.cpp | 167 mBufferInfo.mBuffer->getUsage() & GraphicBuffer::USAGE_HW_TEXTURE; in prepareClientComposition()
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/frameworks/native/libs/gui/include/gui/ |
D | GLConsumer.h | 378 static const uint64_t DEFAULT_USAGE_FLAGS = GraphicBuffer::USAGE_HW_TEXTURE;
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/frameworks/native/services/vr/hardware_composer/tests/ |
D | vr_composer_test.cpp | 71 GraphicBuffer::USAGE_HW_TEXTURE); in CreateBuffer()
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/frameworks/base/core/tests/coretests/src/android/graphics/ |
D | BitmapTest.java | 244 GraphicBuffer.USAGE_HW_TEXTURE | GraphicBuffer.USAGE_SOFTWARE_MASK); in testWrapHardwareBufferWithSrgbColorSpace() 258 GraphicBuffer.USAGE_HW_TEXTURE | GraphicBuffer.USAGE_SOFTWARE_MASK); in testWrapHardwareBufferWithDisplayP3ColorSpace()
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/frameworks/av/media/libstagefright/ |
D | FrameCaptureLayer.cpp | 143 consumer->setConsumerUsageBits(GraphicBuffer::USAGE_HW_TEXTURE); in init()
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/frameworks/native/libs/ui/include_vndk/ui/ |
D | GraphicBuffer.h | 71 USAGE_HW_TEXTURE = GRALLOC_USAGE_HW_TEXTURE, enumerator
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/frameworks/native/libs/ui/include/ui/ |
D | GraphicBuffer.h | 71 USAGE_HW_TEXTURE = GRALLOC_USAGE_HW_TEXTURE, enumerator
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/frameworks/native/opengl/tests/gl_yuvtex/ |
D | gl_yuvtex.cpp | 80 const int yuvTexUsage = GraphicBuffer::USAGE_HW_TEXTURE |
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/frameworks/av/services/camera/libcameraservice/utils/ |
D | SessionConfigurationUtils.cpp | 358 if (consumerUsage & GraphicBuffer::USAGE_HW_TEXTURE) { in createSurfaceFromGbp() 367 GraphicBuffer::USAGE_HW_TEXTURE | in createSurfaceFromGbp() 668 streamInfo.consumerUsage = GraphicBuffer::USAGE_HW_TEXTURE; in convertToHALStreamCombination()
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/frameworks/native/services/surfaceflinger/tests/ |
D | BufferGenerator.cpp | 73 mBufferItemConsumer = new BufferItemConsumer(consumer, GraphicBuffer::USAGE_HW_TEXTURE); in initialize()
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/frameworks/native/opengl/tests/hwc/ |
D | hwcColorEquiv.cpp | 125 static const int texUsage = GraphicBuffer::USAGE_HW_TEXTURE |
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D | hwcRects.cpp | 165 static const int texUsage = GraphicBuffer::USAGE_HW_TEXTURE |
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D | hwcStress.cpp | 193 static const int texUsage = GraphicBuffer::USAGE_HW_TEXTURE |
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/frameworks/native/opengl/tests/gl2_yuvtex/ |
D | gl2_yuvtex.cpp | 185 const int yuvTexUsage = GraphicBuffer::USAGE_HW_TEXTURE |
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