Searched refs:UniqueAHardwareBuffer (Results 1 – 6 of 6) sorted by relevance
22 UniqueAHardwareBuffer allocateAHardwareBuffer(const AHardwareBuffer_Desc& desc) { in allocateAHardwareBuffer()27 return UniqueAHardwareBuffer{buffer}; in allocateAHardwareBuffer()
31 using UniqueAHardwareBuffer = std::unique_ptr<AHardwareBuffer, AHardwareBuffer_deleter>; variable35 UniqueAHardwareBuffer allocateAHardwareBuffer(const AHardwareBuffer_Desc& desc);
49 UniqueAHardwareBuffer mFrameBuffer;
66 UniqueAHardwareBuffer mScratchBuffer;
299 UniqueAHardwareBuffer buffer = allocateAHardwareBuffer(desc); in checkSupport()429 UniqueAHardwareBuffer ahb = allocateAHardwareBuffer(desc); in allocateHardwareBitmap()
67 UniqueAHardwareBuffer sourceBuffer{rawSourceBuffer}; in copySurfaceInto()254 UniqueAHardwareBuffer sourceBuffer{rawSourceBuffer}; in copySurfaceIntoLegacy()