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Searched refs:VSync (Results 1 – 6 of 6) sorted by relevance

/frameworks/native/libs/gui/tests/
DDisplayEventStructLayout_test.cpp26 static_assert(std::is_pod<DisplayEventReceiver::Event::VSync>::value); in TEST()
35 CHECK_OFFSET(DisplayEventReceiver::Event::VSync, count, 0); in TEST()
36 CHECK_OFFSET(DisplayEventReceiver::Event::VSync, vsyncData.frameInterval, 8); in TEST()
37 CHECK_OFFSET(DisplayEventReceiver::Event::VSync, vsyncData.preferredFrameTimelineIndex, 16); in TEST()
38 CHECK_OFFSET(DisplayEventReceiver::Event::VSync, vsyncData.frameTimelines, 24); in TEST()
39 CHECK_OFFSET(DisplayEventReceiver::Event::VSync, vsyncData.frameTimelines[0].vsyncId, 24); in TEST()
40 CHECK_OFFSET(DisplayEventReceiver::Event::VSync, vsyncData.frameTimelines[0].deadlineTimestamp, in TEST()
42 CHECK_OFFSET(DisplayEventReceiver::Event::VSync, in TEST()
48 CHECK_OFFSET(DisplayEventReceiver::Event::VSync, in TEST()
51 CHECK_OFFSET(DisplayEventReceiver::Event::VSync, in TEST()
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/frameworks/native/libs/gui/include/gui/
DDisplayEventReceiver.h78 struct VSync { struct
99 VSync vsync;
/frameworks/native/services/surfaceflinger/Scheduler/
DEventThread.cpp488 nextState = mVSyncState->synthetic ? State::SyntheticVSync : State::VSync; in threadMain()
495 if (mState == State::VSync) { in threadMain()
497 } else if (nextState == State::VSync) { in threadMain()
517 if (mState == State::VSync) { in threadMain()
691 case State::VSync: in toCString()
DEventThread.h264 VSync, enumerator
/frameworks/native/cmds/surfacereplayer/replayer/
DREADME.md12 * VSync events
44 off VSync injections if it interrupted in any way other than fully replaying the trace
67 - n - steps the replayer to the next VSync event
169 **VSyncEvents** contain when the VSync event has occurred.
/frameworks/native/services/surfaceflinger/fuzzer/
DREADME.md60 1. VSync Periods (parameter name: `lowFpsPeriod`)