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Searched refs:acr (Results 1 – 9 of 9) sorted by relevance

/frameworks/base/libs/hwui/pipeline/skia/
DReorderBarrierDrawables.cpp58 SkAutoCanvasRestore acr(canvas, true); in onDraw() local
110 SkAutoCanvasRestore acr(canvas, true); in onDraw() local
165 SkAutoCanvasRestore acr(canvas, true); in drawShadow() local
DSkiaPipeline.cpp539 SkAutoCanvasRestore acr(canvas, true); in renderFrameImpl() local
547 SkAutoCanvasRestore acr(canvas, true); in renderFrameImpl() local
560 SkAutoCanvasRestore acr(canvas, true); in renderFrameImpl() local
568 SkAutoCanvasRestore acr(canvas, true); in renderFrameImpl() local
575 SkAutoCanvasRestore acr(canvas, true); in renderFrameImpl() local
DRenderNodeDrawable.cpp65 SkAutoCanvasRestore acr(canvas, true); in drawBackwardsProjectedNodes() local
156 SkAutoCanvasRestore acr(canvas, true); in forceDraw() local
164 acr.restore(); // draw projected children using parent matrix in forceDraw()
DGLFunctorDrawable.cpp202 SkAutoCanvasRestore acr(canvas, true); in onDraw() local
DSkiaRecordingCanvas.cpp214 SkAutoCanvasRestore acr(&mRecorder, true); in drawBitmap() local
/frameworks/base/libs/hwui/hwui/
DAnimatedImageDrawable.cpp147 SkAutoCanvasRestore acr(canvas, true); in onDraw() local
241 SkAutoCanvasRestore acr(canvas, true); in drawStaging() local
/frameworks/base/libs/hwui/
DRecordingCanvas.cpp589 SkAutoCanvasRestore acr(c, true); in draw() local
824 SkAutoCanvasRestore acr(canvas, false); in draw() local
DSkiaCanvas.cpp578 SkAutoCanvasRestore acr(mCanvas, true); in drawBitmap() local
/frameworks/native/libs/renderengine/skia/
DSkiaGLRenderEngine.cpp946 SkAutoCanvasRestore acr(canvas, true); in drawLayersInternal() local