Searched refs:acr (Results 1 – 9 of 9) sorted by relevance
/frameworks/base/libs/hwui/pipeline/skia/ |
D | ReorderBarrierDrawables.cpp | 58 SkAutoCanvasRestore acr(canvas, true); in onDraw() local 110 SkAutoCanvasRestore acr(canvas, true); in onDraw() local 165 SkAutoCanvasRestore acr(canvas, true); in drawShadow() local
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D | SkiaPipeline.cpp | 539 SkAutoCanvasRestore acr(canvas, true); in renderFrameImpl() local 547 SkAutoCanvasRestore acr(canvas, true); in renderFrameImpl() local 560 SkAutoCanvasRestore acr(canvas, true); in renderFrameImpl() local 568 SkAutoCanvasRestore acr(canvas, true); in renderFrameImpl() local 575 SkAutoCanvasRestore acr(canvas, true); in renderFrameImpl() local
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D | RenderNodeDrawable.cpp | 65 SkAutoCanvasRestore acr(canvas, true); in drawBackwardsProjectedNodes() local 156 SkAutoCanvasRestore acr(canvas, true); in forceDraw() local 164 acr.restore(); // draw projected children using parent matrix in forceDraw()
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D | GLFunctorDrawable.cpp | 202 SkAutoCanvasRestore acr(canvas, true); in onDraw() local
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D | SkiaRecordingCanvas.cpp | 214 SkAutoCanvasRestore acr(&mRecorder, true); in drawBitmap() local
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/frameworks/base/libs/hwui/hwui/ |
D | AnimatedImageDrawable.cpp | 147 SkAutoCanvasRestore acr(canvas, true); in onDraw() local 241 SkAutoCanvasRestore acr(canvas, true); in drawStaging() local
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/frameworks/base/libs/hwui/ |
D | RecordingCanvas.cpp | 589 SkAutoCanvasRestore acr(c, true); in draw() local 824 SkAutoCanvasRestore acr(canvas, false); in draw() local
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D | SkiaCanvas.cpp | 578 SkAutoCanvasRestore acr(mCanvas, true); in drawBitmap() local
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/frameworks/native/libs/renderengine/skia/ |
D | SkiaGLRenderEngine.cpp | 946 SkAutoCanvasRestore acr(canvas, true); in drawLayersInternal() local
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