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Searched refs:blurRadius (Results 1 – 25 of 35) sorted by relevance

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/frameworks/native/libs/ui/include/ui/
DBlurRegion.h28 uint32_t blurRadius; member
40 return blurRadius == other.blurRadius && cornerRadiusTL == other.cornerRadiusTL &&
52 *os << "\n .blurRadius = " << blurRegion.blurRadius; in PrintTo()
71 return android::hashCombine(region.blurRadius, region.cornerRadiusTL, region.cornerRadiusTR,
/frameworks/base/graphics/java/android/graphics/
DEmbossMaskFilter.java32 public EmbossMaskFilter(float[] direction, float ambient, float specular, float blurRadius) { in EmbossMaskFilter() argument
36 native_instance = nativeConstructor(direction, ambient, specular, blurRadius); in EmbossMaskFilter()
39 … native long nativeConstructor(float[] direction, float ambient, float specular, float blurRadius); in nativeConstructor() argument
/frameworks/native/libs/renderengine/skia/filters/
DGaussianBlurFilter.cpp42 sk_sp<SkImage> GaussianBlurFilter::generate(GrRecordingContext* context, const uint32_t blurRadius, in generate() argument
53 blurRadius * kInputScale * BLUR_SIGMA_SCALE, in generate()
54 blurRadius * kInputScale * BLUR_SIGMA_SCALE, in generate()
DBlurFilter.cpp78 const uint32_t blurRadius, const float blurAlpha, in drawBlurRegion() argument
91 if (blurRadius < mMaxCrossFadeRadius) { in drawBlurRegion()
104 blurBuilder.uniform("mixFactor") = blurRadius / mMaxCrossFadeRadius; in drawBlurRegion()
DKawaseBlurFilter.cpp57 sk_sp<SkImage> KawaseBlurFilter::generate(GrRecordingContext* context, const uint32_t blurRadius, in generate() argument
63 float tmpRadius = (float)blurRadius / 2.0f; in generate()
DBlurFilter.h55 const uint32_t blurRadius, const float blurAlpha,
/frameworks/av/media/libstagefright/filters/
DIntrinsicBlurFilter.cpp82 float blurRadius; in setParameters() local
83 if (params->findFloat("blur-radius", &blurRadius)) { in setParameters()
84 mBlurRadius = blurRadius; in setParameters()
/frameworks/native/services/surfaceflinger/tests/
DEffectLayer_test.cpp146 const auto blurRadius = canvasSize / 2; in TEST_F() local
150 t.setBackgroundBlurRadius(blurLayer, blurRadius); in TEST_F()
160 const auto blurAreaOffset = blurRadius * 0.7f; in TEST_F()
161 const auto blurAreaStartX = canvasSize / 2 - blurRadius + blurAreaOffset; in TEST_F()
162 const auto blurAreaEndX = canvasSize / 2 + blurRadius - blurAreaOffset; in TEST_F()
DLayerTypeAndRenderTypeTransaction_test.cpp629 const auto blurRadius = canvasSize / 2; in TEST_P() local
632 .setBackgroundBlurRadius(blurLayer, blurRadius) in TEST_P()
641 const auto blurAreaOffset = blurRadius * 0.7f; in TEST_P()
642 const auto blurAreaStartX = canvasSize / 2 - blurRadius + blurAreaOffset; in TEST_P()
643 const auto blurAreaEndX = canvasSize / 2 + blurRadius - blurAreaOffset; in TEST_P()
666 auto blurRadius = 50; in TEST_P() local
689 .setBackgroundBlurRadius(blurLayer1, blurRadius) in TEST_P()
690 .setBackgroundBlurRadius(blurLayer2, blurRadius) in TEST_P()
/frameworks/base/core/java/com/android/internal/graphics/drawable/
DBackgroundBlurDrawable.java144 public void setBlurRadius(int blurRadius) { in setBlurRadius() argument
145 if (mBlurRadius != blurRadius) { in setBlurRadius()
146 mBlurRadius = blurRadius; in setBlurRadius()
433 public final int blurRadius; field in BackgroundBlurDrawable.BlurRegion
443 blurRadius = drawable.mBlurRadius; in BlurRegion()
456 floatArray[0] = blurRadius; in toFloatArray()
472 + "blurRadius=" + blurRadius in toString()
/frameworks/av/media/libstagefright/renderfright/gl/
DGLSkiaShadowPort.cpp236 float blurRadius = args.fBlurRadius; in fillInCircleVerts() local
237 float distanceCorrection = outerRadius / blurRadius; in fillInCircleVerts()
370 float blurRadius = args.fBlurRadius; in fillInRRectVerts() local
390 float distanceCorrection = umbraInset / blurRadius; in fillInRRectVerts()
504 float lightRadius, float& blurRadius, float& scale, vec2& translate) { in GetSpotParams() argument
506 blurRadius = lightRadius * zRatio; in GetSpotParams()
513 float devRadius, float blurRadius, in getShadowGeometry() argument
527 umbraInset = std::max(outerRadius, blurRadius); in getShadowGeometry()
545 blurRadius, bounds, type, isCircle, isStroked}); in getShadowGeometry()
/frameworks/native/libs/renderengine/gl/
DGLSkiaShadowPort.cpp236 float blurRadius = args.fBlurRadius; in fillInCircleVerts() local
237 float distanceCorrection = outerRadius / blurRadius; in fillInCircleVerts()
370 float blurRadius = args.fBlurRadius; in fillInRRectVerts() local
390 float distanceCorrection = umbraInset / blurRadius; in fillInRRectVerts()
504 float lightRadius, float& blurRadius, float& scale, vec2& translate) { in GetSpotParams() argument
506 blurRadius = lightRadius * zRatio; in GetSpotParams()
513 float devRadius, float blurRadius, in getShadowGeometry() argument
527 umbraInset = std::max(outerRadius, blurRadius); in getShadowGeometry()
545 blurRadius, bounds, type, isCircle, isStroked}); in getShadowGeometry()
/frameworks/base/core/tests/coretests/src/android/view/
DBlurAggregatorTest.java87 assertEquals(TEST_BLUR_RADIUS, blurRegions[0].blurRadius); in testBlurRadiusUpdatePropagatesToRenderThreadIfNeeded()
136 assertEquals(TEST_BLUR_RADIUS, blurRegions[0].blurRadius); in testVisibleUpdatePropagatesToRenderThreadIfNeeded()
145 assertEquals(30, blurRegions1[0].blurRadius); in testBlurRegionCopyForRtIsSameIfNoUiUpdates()
267 assertEquals(50, blurRegions[0].blurRadius); in testUiThreadUpdatesDoNotChangeStateOnRenderThread()
280 assertEquals(50, blurRegions[0].blurRadius); in testUiThreadUpdatesDoNotChangeStateOnRenderThread()
/frameworks/base/services/core/java/com/android/server/wm/
DDimmer.java212 float alpha, int blurRadius) { in dim() argument
224 t.setBackgroundBlurRadius(d.mDimLayer, blurRadius); in dim()
252 int blurRadius) { in dimBelow() argument
253 dim(t, container, -1, alpha, blurRadius); in dimBelow()
DLetterboxUiController.java1389 int blurRadius = mLetterboxConfiguration.getLetterboxBackgroundWallpaperBlurRadius(); in getLetterboxWallpaperBlurRadius() local
1390 return blurRadius < 0 ? 0 : blurRadius; in getLetterboxWallpaperBlurRadius()
/frameworks/base/packages/SystemUI/src/com/android/systemui/statusbar/tv/notifications/
DTvNotificationPanelActivity.java119 int blurRadius = getResources().getDimensionPixelSize( in enableBlur() local
123 getWindow().setBackgroundBlurRadius(blurRadius); in enableBlur()
/frameworks/base/packages/SystemUI/tests/src/com/android/systemui/dreams/
DDreamOverlayContainerViewControllerTest.java189 final float blurRadius = 1337f; in testBouncerAnimation_updateBlur() local
190 when(mBlurUtils.blurRadiusOfRatio(anyFloat())).thenReturn(blurRadius); in testBouncerAnimation_updateBlur()
200 verify(mBlurUtils).applyBlur(mViewRoot, (int) blurRadius, false); in testBouncerAnimation_updateBlur()
/frameworks/base/tests/SilkFX/src/com/android/test/silkfx/materials/
DGlassActivity.kt69 blurRadiusSeekBar = requireViewById(R.id.blurRadius) in <lambda>()
102 materialView.blurRadius = TypedValue.applyDimension(TypedValue.COMPLEX_UNIT_DIP, in <lambda>()
DGlassView.kt151 var blurRadius = 150f variable
/frameworks/native/services/surfaceflinger/
DLayerProtoHelper.cpp226 proto->set_blur_radius(region.blurRadius); in writeToProto()
239 outRegion.blurRadius = proto.blur_radius(); in readFromProto()
/frameworks/native/services/surfaceflinger/CompositionEngine/src/
DLayerFECompositionState.cpp88 region.blurRadius, region.cornerRadiusTL, region.cornerRadiusTR, in dump()
/frameworks/native/libs/renderengine/skia/
DSkiaGLRenderEngine.cpp851 if (region.blurRadius < mBlurFilter->getMaxCrossFadeRadius()) { in drawLayersInternal()
966 if (cachedBlurs[region.blurRadius] == nullptr) { in drawLayersInternal()
968 cachedBlurs[region.blurRadius] = in drawLayersInternal()
969 mBlurFilter->generate(grContext, region.blurRadius, blurInput, in drawLayersInternal()
973 mBlurFilter->drawBlurRegion(canvas, getBlurRRect(region), region.blurRadius, in drawLayersInternal()
975 cachedBlurs[region.blurRadius], blurInput); in drawLayersInternal()
/frameworks/base/packages/SystemUI/src/com/android/systemui/statusbar/
DNotificationShadeDepthController.kt550 fun onBlurRadiusChanged(blurRadius: Int) {} in <lambda>()
/frameworks/native/libs/gui/
DLayerState.cpp140 SAFE_PARCEL(output.writeUint32, region.blurRadius); in write()
253 SAFE_PARCEL(input.readUint32, &region.blurRadius); in read()
/frameworks/base/core/jni/
Dandroid_view_SurfaceControl.cpp738 float blurRadius = region[0]; in nativeSetBlurRegions() local
749 blurRegionVector.push_back(BlurRegion{.blurRadius = static_cast<uint32_t>(blurRadius), in nativeSetBlurRegions()
978 jlong nativeObject, jint blurRadius) { in nativeSetBackgroundBlurRadius() argument
982 transaction->setBackgroundBlurRadius(ctrl, blurRadius); in nativeSetBackgroundBlurRadius()

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