Searched refs:cacheWidth (Results 1 – 2 of 2) sorted by relevance
121 uint32_t cacheWidth = state->getCacheTextureType()->getDimX(); in drawCachedGlyph() local132 uint8_t tempCol = cacheBuffer[cacheY * cacheWidth + cacheX]; in drawCachedGlyph()273 uint32_t cacheWidth = state->getCacheTextureType()->getDimX(); in updateGlyphCache() local276 glyph->mBitmapMinU = (float)startX / (float)cacheWidth; in updateGlyphCache()278 glyph->mBitmapMaxU = (float)endX / (float)cacheWidth; in updateGlyphCache()459 uint32_t cacheWidth = getCacheTextureType()->getDimX(); in cacheBitmap() local468 cacheBuffer[cacheY*cacheWidth + cacheX] = tempCol; in cacheBitmap()
521 int cacheWidth = outCache.width(); in updateBitmapCache() local523 ATRACE_FORMAT("VectorDrawable repaint %dx%d", cacheWidth, cacheHeight); in updateBitmapCache()530 float scaleX = cacheWidth / viewportWidth; in updateBitmapCache()