Searched refs:childLayer (Results 1 – 6 of 6) sorted by relevance
/frameworks/native/services/surfaceflinger/tests/ |
D | LayerTypeTransaction_test.cpp | 77 sp<SurfaceControl> childLayer; in TEST_P() local 79 childLayer = LayerTransactionTest::createLayer("childLayer", 0 /* buffer width */, in TEST_P() 84 .setColor(childLayer, half3{1.0f, 0.0f, 0.0f}) in TEST_P() 86 .show(childLayer) in TEST_P() 89 .setCrop(childLayer, Rect(0, 0, 20, 30)) in TEST_P() 92 Transaction().setRelativeLayer(childLayer, parent, -1).setLayer(childLayer, 1).apply(); in TEST_P() 102 Transaction().setLayer(childLayer, 1).setRelativeLayer(childLayer, parent, -1).apply(); in TEST_P() 122 sp<SurfaceControl> childLayer; in TEST_P() local 124 childLayer = LayerTransactionTest::createLayer("childLayer", 0 /* buffer width */, in TEST_P() 129 .setColor(childLayer, half3{1.0f, 0.0f, 0.0f}) in TEST_P() [all …]
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D | RelativeZ_test.cpp | 70 sp<SurfaceControl> childLayer = in TEST_F() local 73 Transaction{}.setRelativeLayer(childLayer, mForegroundLayer, 1).show(childLayer).apply(); in TEST_F() 83 Transaction{}.reparent(childLayer, nullptr).apply(); in TEST_F() 88 Transaction{}.reparent(childLayer, mBackgroundLayer).apply(); in TEST_F() 156 sp<SurfaceControl> childLayer = in TEST_F() local 162 .setRelativeLayer(childLayer, relativeToLayer, 1) in TEST_F() 163 .show(childLayer) in TEST_F() 188 Transaction{}.reparent(childLayer, nullptr).apply(); in TEST_F() 199 Transaction{}.reparent(childLayer, mForegroundLayer).apply(); in TEST_F()
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D | ScreenCapture_test.cpp | 127 sp<SurfaceControl> childLayer; in TEST_F() local 128 ASSERT_NO_FATAL_FAILURE(childLayer = createLayer("child-test", 10, 10, in TEST_F() 131 ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerColor(childLayer, Color::BLUE, 10, 10)); in TEST_F() 133 Transaction().show(parentLayer).setLayer(parentLayer, INT32_MAX).show(childLayer).apply(true); in TEST_F() 682 sp<SurfaceControl> childLayer; in TEST_F() local 685 ASSERT_NO_FATAL_FAILURE(childLayer = createLayer("test layer", 0, 0, in TEST_F() 696 .show(childLayer) in TEST_F() 701 .setColor(childLayer, {childColor.r / 255, childColor.g / 255, childColor.b / 255}) in TEST_F() 703 .setCrop(childLayer, childBounds) in TEST_F()
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/frameworks/native/services/surfaceflinger/tests/unittests/ |
D | GameModeTest.cpp | 121 sp<BufferStateLayer> childLayer = createBufferStateLayer(); in TEST_F() local 123 rootLayer->addChild(childLayer); in TEST_F() 126 EXPECT_EQ(childLayer->getGameMode(), GameMode::Performance); in TEST_F() 131 sp<BufferStateLayer> childLayer = createBufferStateLayer(); in TEST_F() local 133 rootLayer->addChild(childLayer); in TEST_F() 136 EXPECT_EQ(childLayer->getGameMode(), GameMode::Performance); in TEST_F() 138 rootLayer->removeChild(childLayer); in TEST_F() 139 EXPECT_EQ(childLayer->getGameMode(), GameMode::Unsupported); in TEST_F()
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/frameworks/native/services/surfaceflinger/ |
D | Layer.cpp | 771 bool Layer::setChildLayer(const sp<Layer>& childLayer, int32_t z) { in setChildLayer() argument 772 ssize_t idx = mCurrentChildren.indexOf(childLayer); in setChildLayer() 776 if (childLayer->setLayer(z)) { in setChildLayer() 778 mCurrentChildren.add(childLayer); in setChildLayer() 784 bool Layer::setChildRelativeLayer(const sp<Layer>& childLayer, in setChildRelativeLayer() argument 786 ssize_t idx = mCurrentChildren.indexOf(childLayer); in setChildRelativeLayer() 790 if (childLayer->setRelativeLayer(relativeToHandle, relativeZ)) { in setChildRelativeLayer() 792 mCurrentChildren.add(childLayer); in setChildRelativeLayer()
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D | Layer.h | 806 bool setChildLayer(const sp<Layer>& childLayer, int32_t z); 807 bool setChildRelativeLayer(const sp<Layer>& childLayer,
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