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Searched refs:computeHlgGamma (Results 1 – 1 of 1) sorted by relevance

/frameworks/native/libs/tonemap/
Dtonemap.cpp52 float computeHlgGamma(float currentDisplayBrightnessNits) { in computeHlgGamma() function
625 computeHlgGamma(metadata.currentDisplayLuminance))}); in generateShaderSkSLUniforms()
656 const double hlgGamma = computeHlgGamma(metadata.currentDisplayLuminance); in lookupTonemapGain()