Searched refs:connectionType (Results 1 – 12 of 12) sorted by relevance
29 return FlattenableHelpers::getFlattenedSize(connectionType) + in getFlattenedSize()40 RETURN_IF_ERROR(FlattenableHelpers::flatten(&buffer, &size, connectionType)); in flatten()49 RETURN_IF_ERROR(FlattenableHelpers::unflatten(&buffer, &size, &connectionType)); in unflatten()
31 DisplayConnectionType connectionType = DisplayConnectionType::Internal; member
236 if constexpr (constexpr auto connectionType = Case::Display::CONNECTION_TYPE::value) { in setupNewDisplayDeviceInternalTest() local250 .type = *connectionType, in setupNewDisplayDeviceInternalTest()
740 std::optional<ui::DisplayConnectionType> connectionType, in FakeDisplayDeviceInjector() argument746 mCreationArgs.connectionType = connectionType; in FakeDisplayDeviceInjector()855 if (const auto type = mCreationArgs.connectionType) { in inject()
116 if (const auto connectionType = Case::Display::CONNECTION_TYPE::value) { in verifyDisplayIsConnected() local122 .type = *connectionType, in verifyDisplayIsConnected()
288 ConnectionType connectionType; in getConnectionType() local289 const auto error = static_cast<Error>(mComposer.getDisplayConnectionType(mId, &connectionType)); in getConnectionType()294 *outType = connectionType == ConnectionType::INTERNAL ? ui::DisplayConnectionType::Internal in getConnectionType()
360 std::optional<ui::DisplayConnectionType> connectionType; member
66 mConnectionType(args.connectionType), in DisplayDevice()
951 if (const auto connectionType = display->getConnectionType()) in getStaticDisplayInfo() local952 info->connectionType = *connectionType; in getStaticDisplayInfo()960 info->density = info->connectionType == ui::DisplayConnectionType::Internal in getStaticDisplayInfo()1336 const auto connectionType = display->getConnectionType(); in getDisplayNativePrimaries() local1337 if (connectionType != ui::DisplayConnectionType::Internal) { in getDisplayNativePrimaries()2837 creationArgs.connectionType = physical->type; in setupNewDisplayDeviceInternal()
1302 info.connectionType == ui::DisplayConnectionType::Internal); in nativeGetStaticDisplayInfo()