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Searched refs:connectionType (Results 1 – 12 of 12) sorted by relevance

/frameworks/native/libs/ui/
DStaticDisplayInfo.cpp29 return FlattenableHelpers::getFlattenedSize(connectionType) + in getFlattenedSize()
40 RETURN_IF_ERROR(FlattenableHelpers::flatten(&buffer, &size, connectionType)); in flatten()
49 RETURN_IF_ERROR(FlattenableHelpers::unflatten(&buffer, &size, &connectionType)); in unflatten()
/frameworks/native/libs/ui/include/ui/
DStaticDisplayInfo.h31 DisplayConnectionType connectionType = DisplayConnectionType::Internal; member
/frameworks/native/libs/ui/include_vndk/ui/
DStaticDisplayInfo.h31 DisplayConnectionType connectionType = DisplayConnectionType::Internal; member
/frameworks/native/include/ui/
DStaticDisplayInfo.h31 DisplayConnectionType connectionType = DisplayConnectionType::Internal; member
/frameworks/native/services/surfaceflinger/tests/unittests/
DSurfaceFlinger_SetupNewDisplayDeviceInternalTest.cpp236 if constexpr (constexpr auto connectionType = Case::Display::CONNECTION_TYPE::value) { in setupNewDisplayDeviceInternalTest() local
250 .type = *connectionType, in setupNewDisplayDeviceInternalTest()
DTestableSurfaceFlinger.h740 std::optional<ui::DisplayConnectionType> connectionType, in FakeDisplayDeviceInjector() argument
746 mCreationArgs.connectionType = connectionType; in FakeDisplayDeviceInjector()
855 if (const auto type = mCreationArgs.connectionType) { in inject()
DSurfaceFlinger_DisplayTransactionCommitTest.cpp116 if (const auto connectionType = Case::Display::CONNECTION_TYPE::value) { in verifyDisplayIsConnected() local
122 .type = *connectionType, in verifyDisplayIsConnected()
/frameworks/native/services/surfaceflinger/DisplayHardware/
DHWC2.cpp288 ConnectionType connectionType; in getConnectionType() local
289 const auto error = static_cast<Error>(mComposer.getDisplayConnectionType(mId, &connectionType)); in getConnectionType()
294 *outType = connectionType == ConnectionType::INTERNAL ? ui::DisplayConnectionType::Internal in getConnectionType()
/frameworks/native/services/surfaceflinger/
DDisplayDevice.h360 std::optional<ui::DisplayConnectionType> connectionType; member
DDisplayDevice.cpp66 mConnectionType(args.connectionType), in DisplayDevice()
DSurfaceFlinger.cpp951 if (const auto connectionType = display->getConnectionType()) in getStaticDisplayInfo() local
952 info->connectionType = *connectionType; in getStaticDisplayInfo()
960 info->density = info->connectionType == ui::DisplayConnectionType::Internal in getStaticDisplayInfo()
1336 const auto connectionType = display->getConnectionType(); in getDisplayNativePrimaries() local
1337 if (connectionType != ui::DisplayConnectionType::Internal) { in getDisplayNativePrimaries()
2837 creationArgs.connectionType = physical->type; in setupNewDisplayDeviceInternal()
/frameworks/base/core/jni/
Dandroid_view_SurfaceControl.cpp1302 info.connectionType == ui::DisplayConnectionType::Internal); in nativeGetStaticDisplayInfo()