Searched refs:currentAlpha (Results 1 – 6 of 6) sorted by relevance
374 private var currentAlpha = 0xFF variable in com.android.systemui.animation.GhostedViewLaunchAnimatorController.WrappedDrawable385 wrapped.alpha = currentAlpha in draw()400 if (alpha != currentAlpha) { in setAlpha()401 currentAlpha = alpha in setAlpha()406 override fun getAlpha() = currentAlpha in getAlpha()412 wrapped.alpha = currentAlpha in getAlpha()
504 int currentAlpha = getImageAlpha(); in setImageAlpha() local505 ValueAnimator animator = ValueAnimator.ofInt(currentAlpha, endAlpha); in setImageAlpha()520 float durationFactor = Math.abs(currentAlpha - endAlpha) / 255f; in setImageAlpha()
158 val currentAlpha: Float in <lambda>() constant165 currentAlpha = calculateAlphaFromCrossFade(animationCrossFadeProgress) in <lambda>()168 currentAlpha = MathUtils.lerp(animationStartAlpha, 1.0f, animatedFraction) in <lambda>()177 applyState(currentBounds, currentAlpha, clipBounds = currentClipping) in <lambda>()
446 float currentAlpha = getAlpha(); in save() local451 mAlphas[mCurrentAlphaIndex] = currentAlpha; in save()771 float currentAlpha = getAlpha(); in drawMixed() local774 float textureAlpha = (1f - cappedRatio) * currentAlpha; in drawMixed()778 float colorAlpha = cappedRatio * currentAlpha; in drawMixed()
159 private boolean calculatePerceptible(Insets currentInsets, float currentAlpha) { in calculatePerceptible() argument164 && currentAlpha >= 0.5f; in calculatePerceptible()
1364 final float currentAlpha = scrim.getViewAlpha(); in updateScrim() local1395 final boolean wantsAlphaUpdate = alpha != currentAlpha; in updateScrim()1400 startScrimAnimation(scrim, currentAlpha); in updateScrim()