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Searched refs:currentButtonState (Results 1 – 2 of 2) sorted by relevance

/frameworks/native/services/inputflinger/reader/mapper/
DTouchCursorInputMapperCommon.h78 int32_t currentButtonState, int32_t buttonState, int32_t keyCode) { in synthesizeButtonKey() argument
80 (currentButtonState & buttonState)) || in synthesizeButtonKey()
82 !(currentButtonState & buttonState))) { in synthesizeButtonKey()
92 int32_t currentButtonState) { in synthesizeButtonKeys() argument
94 lastButtonState, currentButtonState, AMOTION_EVENT_BUTTON_BACK, in synthesizeButtonKeys()
97 lastButtonState, currentButtonState, AMOTION_EVENT_BUTTON_FORWARD, in synthesizeButtonKeys()
DCursorInputMapper.cpp304 int32_t currentButtonState = mCursorButtonAccumulator.getButtonState(); in sync() local
305 mButtonState = currentButtonState; in sync()
308 bool down = isPointerDown(currentButtonState); in sync()
319 bool buttonsChanged = currentButtonState != lastButtonState; in sync()
320 int32_t buttonsPressed = currentButtonState & ~lastButtonState; in sync()
321 int32_t buttonsReleased = lastButtonState & ~currentButtonState; in sync()
359 mPointerController->setButtonState(currentButtonState); in sync()
392 mSource, *mDisplayId, policyFlags, lastButtonState, currentButtonState); in sync()
426 currentButtonState, MotionClassification::NONE, in sync()
449 ALOG_ASSERT(buttonState == currentButtonState); in sync()
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