Searched refs:current_layer_ (Results 1 – 2 of 2) sorted by relevance
/frameworks/native/opengl/libs/EGL/ |
D | egl_layers.cpp | 199 (unsigned long long)next, current_layer_); in ApplyLayers() 204 for (unsigned i = 0; i < current_layer_; i++) { in ApplyLayers() 302 for (current_layer_ = 0; current_layer_ < layer_setup_.size(); current_layer_++) { in InitLayers() 304 layer_init_[current_layer_](reinterpret_cast<void*>(&layer_functions[current_layer_]), in InitLayers() 312 LayerPlatformEntries(layer_setup_[current_layer_], curr, entries); in InitLayers() 315 SetupFuncMaps(layer_functions[current_layer_ + 1], entries, curr, func_idx); in InitLayers() 320 LayerDriverEntries(layer_setup_[current_layer_], curr, entries); in InitLayers() 323 SetupFuncMaps(layer_functions[current_layer_ + 1], entries, curr, func_idx); in InitLayers() 332 LayerDriverEntries(layer_setup_[current_layer_], curr, entries); in InitLayers() 335 SetupFuncMaps(layer_functions[current_layer_ + 1], entries, curr, func_idx); in InitLayers()
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D | egl_layers.h | 64 current_layer_(0), in LayerLoader() 69 unsigned current_layer_; variable
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